XNA 3.0 game programming recipes : a problem-solution approach /
Provides information on creating 2D or 3D games using the Microsoft XNA 3.0 Framework.
Cote: | Libro Electrónico |
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Auteur principal: | |
Format: | Électronique eBook |
Langue: | Inglés |
Publié: |
Berkeley, CA : New York :
Apress ; Distributed to the Book trade worldwide by Springer-Verlag New York,
©2009.
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Collection: | Expert's voice in XNA.
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Sujets: | |
Accès en ligne: | Texto completo (Requiere registro previo con correo institucional) |
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