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Changing the game : how video games are transforming the future of business /

Bibliographic Details
Call Number:Libro Electrónico
Main Author: Edery, David, 1976-
Other Authors: Mollick, Ethan, 1975-
Format: Electronic eBook
Language:Inglés
Published: Upper Saddle River, N.J. : FT Press, ©2009.
Subjects:
Online Access:Texto completo (Requiere registro previo con correo institucional)
Table of Contents:
  • pt. I: Introduction. An introduction to games, and why they matter
  • pt. II: Games and customers. Advertising "in" and "around" games ; Advergames ; Adverworlds, Second life, and blurred reality
  • pt. III: Games and employees ; Better employees through gaming ; Three skills for an interconnected world ; Games and recruiting
  • pt. IV: Games and the future of business. Games for work, games at work ; User innovation communities ; Why gamers are better than computers, scientists, and governments.