Head first object-oriented analysis and design /
Provides information on analyzing, designing, and writing object-oriented software.
Cote: | Libro Electrónico |
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Auteur principal: | |
Autres auteurs: | , |
Format: | Électronique eBook |
Langue: | Inglés |
Publié: |
Sebastopol, Calif. :
O'Reilly,
2006.
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Édition: | 1st ed. |
Collection: | Head first series.
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Sujets: | |
Accès en ligne: | Texto completo (Requiere registro previo con correo institucional) |
Table des matières:
- Great software begins here: well designed apps rock
- Give them what they want: gathering requirements
- I love you, you're perfect ... now change: requirements change
- Taking your software into the real world: analysis
- Part 1Nothing ever stays the same: good design
- OO Catastrophe
- Part 2Give your software a 30-minute workout: flexible software
- "My name is Art Vandelay": solving really big problems
- Bringing order to chaos: architecture
- Originality is overrated: design principles
- Software is still for the customer: iteration and testing
- Putting it all together: the ooa & d lifecycle.