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Maya 6 for Windows and Macintosh /

Bibliographic Details
Call Number:Libro Electrónico
Main Author: Riddell, Danny
Format: Electronic eBook
Language:Inglés
Published: Berkeley, Calif. : Peachpit, 2004.
Series:Visual quickstart guide.
Subjects:
Online Access:Texto completo (Requiere registro previo con correo institucional)
Table of Contents:
  • Ch. 1. Maya basics
  • Ch. 2. Navigating and changing the interface
  • Ch. 3. Creating primitives and text
  • Ch. 4. Selection modes, hiding, and templating
  • Ch. 5. Transforming objects and components
  • Ch. 6. Grouping, parenting, and aligning
  • Ch. 7. NURBS curves and surfaces
  • Ch. 8. Polygons
  • Ch. 9. Subdiv surfaces
  • Ch. 10. Skeletons and inverse kinematics
  • Ch. 11. Parenting and binding to a skeleton
  • Ch. 12. Animation
  • Ch. 13. Deformers
  • Ch. 14. Creating lights
  • Ch. 15. Shaders, materials, and mapping
  • Ch. 16. Cameras and rendering
  • Ch. 17. MEL and expressions primer
  • Ch. 18. Dynamics.