Cocoa programming /
"This comprehensive book covers virtually every aspect of Cocoa application development, from the tools used to build programs to sophisticated multimedia and low-level implementation details. Topics ranging from client-server networking to game development are covered. Examples that can be use...
Call Number: | Libro Electrónico |
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Main Author: | |
Other Authors: | , |
Format: | Electronic eBook |
Language: | Inglés |
Published: |
Indianapolis, Ind. :
Sams,
©2003.
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Subjects: | |
Online Access: | Texto completo (Requiere registro previo con correo institucional) |
Table of Contents:
- 1. Cocoa and Mac OS X
- 2. Cocoa Language Options
- 3. Using Apple's Developer Tools
- 4. Objective-C
- 5. Cocoa Conventions
- 6. Cocoa Design Patterns
- 7. Foundation Framework Overview
- 8. The Application Kit Framework Overview
- 9. Applications, Windows, and Screens
- 10. Views and Controls
- 11. The Cocoa Text System
- 12. Custom Views and Graphics Part I
- 13. Custom Views and Graphics Part II
- 14. Custom Views and Graphics Part III
- 15. Events and Cursors
- 16. Menus
- 17. Color
- 18. Advanced Views and Controls
- 19. Using Pasteboards
- 20. Adding Online Help
- 21. Multimedia
- 22. Integrating with the Operating System
- 23. Networking
- 24. Subprocesses and Threads
- 25. Printing
- 26. Application Requirements, Design, and Documentation
- 27. Creating Custom Frameworks
- 28. Distributing Applications
- App. A. Unleashing the Objective-C Runtime
- App. D. Cocoa Additions in Mac OS X Version 10.2.