Operations research /
Clasificación: | Libro Electrónico |
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Autores principales: | , |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
New Delhi, India :
Oxford University Press,
2014.
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Colección: | Oxford higher education
|
Temas: | |
Acceso en línea: | Texto completo |
Tabla de Contenidos:
- Machine generated contents note: 1. Introduction to Operations Research
- 1.1. Introduction
- 1.2. Historical Development
- 1.3. Definitions
- 1.4. Models
- 1.5. Scope and Applications
- 1.6. Phases
- 2. Linear Programming Problem I
- Formulation
- 2.1. Introduction
- 2.2. Linear Programming Problem
- 2.3. Basic Assumptions of Linear Programming Problem
- 2.4. Formulation of Linear Programming Model
- 2.5. Limitations of Linear Programming Problem
- 2.6. Applications of Linear Programming Problem in Business and Industries
- 3. Linear Programming Problem II
- Graphical Method
- 3.1. Introduction
- 3.2. Some Definitions
- 3.3. Some Important Theorems
- 3.4. Graphical Method
- 3.4.1. Corner Point Method
- 3.4.2. Iso-profit Method or Isovalue Line Method
- 3.5. Special Cases in Graphical Method
- 3.5.1. Alternate Optimal Solution
- 3.5.2. Mo Feasible Solution
- 3.5.3. Unbounded Solution Space but Bounded Optimal Solution
- 3.5.4. Unbounded Solution Space and Unbounded Solution
- Note continued: 3.6. Limitations of Graphical Method
- 4. Linear Programming Problem III
- Simplex Method
- 4.1. Introduction
- 4.2. Standard Form of Linear Programming Problem
- 4.3. Some Important Terminologies
- 4.4. Some Important Resolutions used in LPP for Simplex Method
- 4.5. Simplex Method
- 4.6. Simplex Table
- 4.7. Criteria of Optimality
- 4.8.Computational or Iterative Procedure for Solving Linear Programming Problem using Simplex Method
- 4.9. Special Cases in Simplex Method
- 4.9.1. Infeasibility
- 4.9.2. Unboundedness
- 4.9.3. Degeneracy
- 4.9.4. Alternate or More Than One Optimal Solution
- 4.9.5. Cycling
- 4.10. Artificial Variable Technique for Solving Linear Programming Problems
- 4.10.1. Big-M Method
- 4.10.2. Two-phase Method
- 4.10.3.Comparison between Big-M and Two-phase Methods
- 4.11. Solving Simultaneous Linear Equations using Simplex Method
- 4.12. Finding Inverse of Square Matrix using Simplex Method
- Note continued: 5. Linear Programming Problem IV
- Revised Simplex Method
- 5.1. Introduction
- 5.2. Revised Simplex Method
- 5.3.Computational Procedure for Solving LPP using Revised Simplex Method
- 6. Duality in Linear Programming
- 6.1. Introduction
- 6.2. Symmetric Form
- 6.3. Definition of Dual of Linear Programming Problem
- 6.4. Primal
- Dual Relationship
- 6.5. Economic Interpretation of Duality
- 6.6. Important Theorems
- 6.7. Dual Simplex Method
- 6.7.1. Procedure for Solving Linear Programming Problems
- 7. Post-optimality Analysis or Sensitivity Analysis
- 7.1. Introduction
- 7.2. Changes Affecting Feasibility and Optimality
- 7.3. Graphical Sensitivity Analysis
- 7.4. Changes in Cost cj in Objective Function
- 7.5. Changes in bi's availabilities
- 7.6. Addition of New Variables
- 7.7. Deletion of Constraints
- 7.8. Deletion of Variables
- 7.9. Addition of Constraints
- 7.10. Change in Column Aj of Coefficient Matrix A
- 7.11. Parametric Linear Programming
- Note continued: 7.11.1. Parametric Changes in Cost Vector c
- 7.11.2. Parametric Changes in Requirement Vector b
- 7.12. Difference between Sensitivity Analysis and Parametric Linear Programming
- 8. Transportation Problems
- 8.1. Introduction
- 8.2. Formulation of Transportation Problem
- 8.3. Development of Transportation Algorithm
- 8.4. Solution of Transportation Problem
- 8.4.1. North-west Corner Method
- 8.4.2. Least Cost Entry or Matrix Minima Method
- 8.4.3. Vogel's Approximation Method
- 8.5. Test of Optimality
- 8.5.1. Modified Distribution Method
- 8.5.2. Stepping Stone Method
- 8.6. Degeneracy in Transportation Problem
- 8.7. Unbalanced Transportation Problem
- 8.8. Transshipment Problem
- 9. Assignment Problems
- 9.1. Introduction
- 9.2. Solving Assignment Problems using Hungarian Method
- 9.3. Minimal Assignment Problem
- 9.4. Maximal Assignment Problem
- 9.5. Unbalanced Assignment Problem
- 9.6. Assignment Problems under Certain Restrictions
- Note continued: 9.7. Travelling Salesman Problem
- 9.8. Difference between Assignment and Transportation Problems
- 10. Sequencing
- 10.1. Introduction
- 10.2. Assumptions, Notations, and Terminologies
- 10.2.1. Assumptions
- 10.2.2. Notations
- 10.2.3. Terminologies
- 10.3. Johnson's Algorithm for Processing n Jobs through Two Machines
- 10.4. Johnson's Algorithm for Processing n Jobs through k Machines
- 10.5. Processing Two Jobs through k Machines
- 11. Project Scheduling
- 11.1. Introduction
- 11.2. Project development
- 11.2.1. Planning
- 11.2.2. Scheduling
- 11.2.3. Controlling
- 11.3.Network
- 11.3.1. Notations
- 11.3.2. Fulkerson's Rule for Numbering Events
- 11.4. Critical Path Method
- 11.5. Program Evaluation and Review Technique
- 11.6. Optimum Scheduling by Critical Path Method
- 11.7. Time-Cost Optimization Algorithm
- 12. Dynamic Programming
- 12.1. Introduction
- 12.2. Terminology used in Dynamic Programming
- 12.3. Multi-decision Process
- Note continued: 12.4. Bellman's Principle of Optimality
- 12.5. Characteristics of Dynamic Programming Problems
- 12.6. Dynamic Programming Algorithm
- 12.7. Deterministic and Probabilistic Dynamic Programming
- 12.8. Models of Dynamic Programming
- 12.8.1. Model I
- Shortest Route Problem
- 12.8.2. Model III
- Solving Dynamic Programming using Calculus Method
- 12.8.3. Model III
- 12.9. Solving Linear Programming Problems using Dynamic Programming
- 12.10. Dynamic Programming Problem vs Linear Programming Problem
- 12.11. Applications of Dynamic Programming
- 13. Integer Programming
- 13.1. Introduction
- 13.2. Mathematical Formulation of Integer Programming Problems
- 13.3. Types of Integer Programming Problems
- 13.4. Gomory's Cutting Plane Method for AIPP
- 13.4.1. Algorithm for Gomory's Cutting Plane Method
- 13.5. Gomory's Cutting Plane Method for MIPP
- 13.6. Difference between Gomory's Cutting Plane Method for AIPP and MIPP
- Note continued: 14.10.4.S-server Case with Finite Accommodation Capacity (M/M/S): (FCFS/N)
- 14.11. Advantages of Queuing Theory
- 15. Goal Programming
- 15.1. Introduction
- 15.2. Formulation of Goal Programming
- 15.3. Basic Terminologies
- 15.4. Single-goal Models
- 15.5. GP Algorithm or Modified Simplex Method
- 15.6. Multiple-goal Models
- 15.6.1. Multiple-goal Models with Equal or No Priorities
- 15.6.2. Multiple-goal Models with Priorities
- 15.6.3. Multiple-goal Models with Priorities and Weights
- 15.7. Graphical Solution of Goal Programming Problems
- 16. Game Theory
- 16.1. Introduction
- 16.2. Characteristics of Games
- 16.3. Basic Terminology used in Game Theory
- 16.4. Lower and Upper Value of Game
- 'Minimax' Principle with Pure Strategies
- 16.5. Procedure to Determine Saddle Point
- 16.6. Matrix Reduction by Dominance Principle
- 16.7. Games without Saddle Point
- 16.7.1.2 x 2 Game without Saddle Point
- 16.8.(3 x 3) Games with No Saddle Point
- Note continued: 16.9. Graphical Method for (2 x n) and (m x 2) Games
- 16.9.1. Graphical Method for 2 x n Games
- 16.9.2. Graphical Method for mx2 Games
- 16.10. Method of Submatrices or Subgames for (2 x n) or (m x 2) Games with No Saddle Point
- 16.11. Two-person Zero-sum Game with Mixed Strategies or Linear Programmning Method
- 16.12. Limitations of Game Theory
- 17. Decision Theory
- Analysis
- 17.1. Introduction
- 17.2. Decision Models
- 17.2.1. Decision Alternatives
- 17.2.2. States of Nature or Events
- 17.2.3. Pay-off
- 17.3. Decision-making Situations
- 17.3.1. Decision-making Under Certainty
- 17.3.2. Decision-making Under Risk
- 17.3.3. Decision-making Under Uncertainty or Fuzzy Environment
- 17.3.4. Posterior Probability and Bayesian Analysis
- 17.3.5. Decision-making Under Conflict
- Game Theory
- 18.Networking
- 18.1. Introduction
- 18.2. Definitions and Notations used in Networking
- 18.3. Shortest Route Problem
- 18.4. Minimum Spanning Tree Problem
- Note continued: 18.5. Maximum Flow Problems
- 19. Replacement Models
- 19.1. Introduction
- 19.2. Replacement Policy Models
- 19.3. Replacement Policy When the Value of Money does not Change with Time
- 19.4. Replacement Policy When the Value of Money Changes with Time
- 19.5. Procedure to Select the Better Equipment
- 19.6. Replacement of Equipment that Fails Suddenly
- 19.7. Group Replacement Theorem
- 20. Simulation
- 20.1. Introduction
- 20.2. Basic Terminologies
- 20.3. Random Numbers and Pseudo-random Numbers
- 20.3.1. Mid-square Method or Technique of Generating Pseudo-random Numbers
- 20.3.2. Limitations of Mid-square Method
- 20.3.3. Multiplicative Congruential or Power Residual Technique
- 20.3.4. Mixed Congruential Method
- 20.4. Monte Carlo Simulation
- 20.5. Generation of Random Variates
- 20.5.1. Continuous Random Variable X
- 20.5.2. Discrete Case
- 20.6. Applications of Simulation in Queuing Models
- 20.7. Advantages and Disadvantages of Simulation
- Note continued: 20.8. Simulation Languages
- 21. Inventory Models
- 21.1. Introduction
- 21.2. Inventory
- 21.3. Some Basic Terminologies used in Inventory
- 21.4. Inventory Control
- 21.5. Inventory Costs
- 21.6. Inventory Management and its Benefits
- 21.7. Economic Order Quantity
- 21.7.1. Deterministic Inventory Models with No Shortages
- 21.8. Deterministic Inventory Models with Shortages
- 21.9. EOQ Problem with Price Breaks or Quantity Discount
- 21.10. Probabilistic Inventory Models
- 21.10.1. Single Period Problem without Set-up Cost and Uniform Demand
- 21.10.2. Single Period Problems without Set-up Cost and Instantaneous Demand
- 21.11. Some Important Inventory Control Techniques
- 22. Classical Optimization Techniques
- 22.1. Introduction
- 22.2. Unconstrained Optimization Problems
- 22.2.1. Single-variable Unconstrained Optimization Problems
- 22.2.2. Conditions for Local Maxima or Minima of Single-variable Function
- Note continued: 22.2.3. Procedure to Find Extreme Points of Functions of Single Variables
- 22.3. Multivariable Optimization Problems
- 22.3.1. Working Rule to Find Extreme Points of Functions of Two Variables
- 22.3.2. Working Rule to Find Extreme Points of Functions of n Variables
- 22.4. Multivariable Constrained Optimization Problems with Equality Constraints
- 22.4.1. Direct Substitution Method
- 22.4.2. Lagrange Multipliers Method
- 22.5. Multivariable Constrained Optimization Problems with Inequality Constraints
- 23. Non-linear Programming Problem I
- Search Techniques
- 23.1. Introduction
- 23.2. Unconstrained Non-linear Programming Problem
- 23.3. Direct Search Methods
- 23.4. Search Techniques in One Dimension
- 23.4.1. Fibonacci Method of Search
- 23.4.2. Golden Section Method
- 23.4.3. Univariate Method
- 23.4.4. Pattern Search Methods
- 23.5. Indirect Search Methods
- 23.5.1. Steepest Descent or Cauchy's Method
- Note continued: 23.6. Constrained Non-linear Programming Problems
- 23.7. Direct Methods
- 23.7.1.Complex Method
- 23.7.2. Zoutendijk Method or Method of Feasible Direction
- 23.8. Indirect Methods
- 23.8.1. Transform Techniques
- 23.8.2. Penalty Function Methods
- 23.9. Rosen's Gradient Projection Method
- 24. Non-linear Programming II
- Quadratic and Separable
- 24.1. Introduction
- 24.2. Kuhn
- Tucker Conditions
- 24.3. Quadratic Programming
- 24.3.1. Wolfe s Modified Simplex Method
- 24.3.2. Beak's Method
- 24.4. Separable Programming.