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For the win : the power of Gamification and game thinking in business, education, government, and social impact /

"For thousands of years, we've created things called games that tap the tremendous psychic power of fun. In a revised and updated edition of For the Win: The Power of Gamification and Game Thinking in Business, Education, Government, and Social Impact, authors Kevin Werbach and Dan Hunter...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autores principales: Werbach, Kevin (Autor), Hunter, Dan, 1966- (Autor)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Philadelphia, PA : Wharton School Press, [2020]
Edición:Revised and Updated edition.
Temas:
Acceso en línea:Texto completo
Tabla de Contenidos:
  • Introduction: Why can't life be fun?
  • Getting into the game: an introduction to Gamification
  • Game thinking: learning to think like a game designer
  • Why games work: the rules of motivation
  • The Gamification toolkit: game elements
  • Game changer: six steps to Gamification
  • Epic fails: and how to avoid them
  • Endgame: In conclusion.