For the win : the power of Gamification and game thinking in business, education, government, and social impact /
"For thousands of years, we've created things called games that tap the tremendous psychic power of fun. In a revised and updated edition of For the Win: The Power of Gamification and Game Thinking in Business, Education, Government, and Social Impact, authors Kevin Werbach and Dan Hunter...
Call Number: | Libro Electrónico |
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Main Authors: | , |
Format: | Electronic eBook |
Language: | Inglés |
Published: |
Philadelphia, PA :
Wharton School Press,
[2020]
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Edition: | Revised and Updated edition. |
Subjects: | |
Online Access: | Texto completo |
Table of Contents:
- Introduction: Why can't life be fun?
- Getting into the game: an introduction to Gamification
- Game thinking: learning to think like a game designer
- Why games work: the rules of motivation
- The Gamification toolkit: game elements
- Game changer: six steps to Gamification
- Epic fails: and how to avoid them
- Endgame: In conclusion.