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Computer graphics programming in OpenGL with Java /

Bibliographic Details
Call Number:Libro Electrónico
Main Authors: Gordon, V. Scott (Author), Clevenger, John (Professor of Computer science) (Author)
Format: Electronic eBook
Language:Inglés
Published: Dulles, Virginia : Mercury Learning and Information, [2019]
Edition:Second edition.
Subjects:
Online Access:Texto completo
Table of Contents:
  • Getting started
  • The OpenGL graphics pipeline
  • Mathematical foundations
  • Managing 3D graphics data
  • Texture mapping
  • 3D models
  • Lighting
  • Shadows
  • Sky and backgrounds
  • Enhancing surface detail
  • Parametric surfaces
  • Tessellation
  • Geometry shaders
  • Other techniques.