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00000cam a2200000Mi 4500 |
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EBSCO_on1008957745 |
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OCoLC |
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20231017213018.0 |
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m o d |
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160711s2016 enka o 001 0 eng d |
040 |
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|a VT2
|b eng
|e pn
|c VT2
|d OCLCO
|d REB
|d OCLCQ
|d OCLCF
|d UOK
|d N$T
|d WYU
|d G3B
|d IGB
|d STF
|d RDF
|d OCLCO
|d OCLCQ
|d OCLCO
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020 |
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|a 9781785887055
|q (electronic bk.)
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|a 178588705X
|q (electronic bk.)
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|z 9781785887369
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|z 178588736X
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020 |
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|z 178588705X
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035 |
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|a (OCoLC)1008957745
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050 |
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4 |
|a QA76.59
|b .G75 2016eb
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072 |
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7 |
|a COM
|x 051460
|2 bisacsh
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082 |
0 |
4 |
|a 005.25
|2 23
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082 |
1 |
4 |
|a [E]
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049 |
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|a UAMI
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100 |
1 |
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|a Grimshaw, Stuart.
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245 |
1 |
0 |
|a Building Apple Watch projects :
|b discover exciting and fun projects by building brilliant applications for the Apple Watch /
|c Stuart Grimshaw.
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260 |
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|a Birmingham :
|b Packt Publishing,
|c 2016.
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300 |
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|a 1 online resource (298 pages) :
|b illustrations (some color).
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336 |
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|a text
|b txt
|2 rdacontent
|
337 |
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|a computer
|b c
|2 rdamedia
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338 |
|
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|a online resource
|b cr
|2 rdacarrier
|
490 |
1 |
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|a Community experience distilled
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500 |
|
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|a Includes index.
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588 |
0 |
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|a Online resource; title from PDF title page (ebrary, viewed July 11, 2016).
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505 |
8 |
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|a Building and running the appLooking over the project; Three apps?; iOS app; WatchKit app; WatchKit extension; Three targets; Two storyboards; Adding some content on screen; Preparing the interface; Adding a button; Give the UI some visual appeal; Adding a group; Creating a group object; Tweaking the button; Done; Adding some animation magic; Getting user input; Ideas for self study; Summary; Chapter 3: C-Quence -- A Memory Game; Plan the app; Mission statement; User story; App requirements; Setting up the project; Create the Xcode project; Create Required Classes; Building the interface
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505 |
8 |
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|a Set up the Group hierarchyAdd a button; Copy and paste; GameLogic; Create the GameLogic class; Plan the class; Create the class's interface; Define some enums; Stub the methods; Extend the sequence; Evaluate; Clear; Define properties; Check your code; Interface Controller; Planning the interface; Define Outlets to the View; Connect the UI with the Outlets; Stub some preliminary methods; Check your code; Hook up the UI with the Outlets; Run the app; Summary; Chapter 4: Expanding on C-Quence; Implementing the methods; The InterfaceController class; awakeWithContext; playButtonTapped
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505 |
8 |
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|a Declare additional constantsplaySequence; timerFired; flashColor; redButtonTapped& Co; colorButtonTapped; endGame; GameLogic; Init the sequence array; Extend the sequence; Evaluating the user's input; clearGame; Test it; Build and run the app; Testing and tweaking; The first test; The first bug; The first fix; Test again; Fix again; Test; Fix; Test again; Communicating with the phone; Make it personal; Getting the message across; Preparing both apps to communicate; Create the iPhone Connectivity Manager; Instantiate the class in AppDelegate; Getting the user name; ViewController
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505 |
8 |
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|a Prepare the UIHook up the UI; Creating the Watch Connectivity Manager; Instantiate the class in ExtensionDelegate; Modify the InterfaceController class; Run and test; Summary; Chapter 5: On Q -- A Productivity App; Download the project template; Plan the Watch app; Mission statement; User story; The Watch app; The iPhone app; App requirements; Setting up the project; Create the required watchOS classes; Writing the code; WatchConnectivity; WatchConnectivityManager class; WatchData; WatchDataManager class; Interface Controllers; PromptsInterfaceController; DetailsInterfaceController
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590 |
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|a eBooks on EBSCOhost
|b EBSCO eBook Subscription Academic Collection - Worldwide
|
650 |
|
0 |
|a Mobile computing.
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650 |
|
0 |
|a Wearable computers.
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650 |
|
0 |
|a Application software
|x Development.
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650 |
|
0 |
|a Electronic watches, Digital.
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650 |
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0 |
|a Apple Watch (Computer)
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650 |
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6 |
|a Informatique mobile.
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650 |
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6 |
|a Ordinateurs-vêtements.
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650 |
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6 |
|a Logiciels d'application
|x Développement.
|
650 |
|
6 |
|a Montres numériques.
|
650 |
|
7 |
|a COMPUTERS / Programming / Mobile Devices.
|2 bisacsh
|
650 |
|
7 |
|a Application software
|x Development
|2 fast
|
650 |
|
7 |
|a Electronic watches, Digital
|2 fast
|
650 |
|
7 |
|a Mobile computing
|2 fast
|
650 |
|
7 |
|a Wearable computers
|2 fast
|
830 |
|
0 |
|a Community experience distilled.
|
856 |
4 |
0 |
|u https://ebsco.uam.elogim.com/login.aspx?direct=true&scope=site&db=nlebk&AN=1193725
|z Texto completo
|
938 |
|
|
|a EBSCOhost
|b EBSC
|n 1193725
|
994 |
|
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|a 92
|b IZTAP
|