Programming fundamentals using Java : a game application approach /
Designed as a Java textbook for beginning programmers, this book uses game programming as a central pedagogical tool to improve student engagement, learning outcomes, and retention. It features: material that is in compliance with the forthcoming ACM/IEEE 2013 computer science curriculum guidelines;...
Clasificación: | Libro Electrónico |
---|---|
Autores principales: | McAllister, William (William James) (Autor), Fritz, Jane, Sister (Autor) |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Dulles, Virginia :
Mercury Learning and Information,
[2015]
|
Temas: | |
Acceso en línea: | Texto completo |
Ejemplares similares
-
JMonkeyEngine 3.0 beginner's guide : develop professional 3D games for desktop, web, and mobile, all in the familiar Java programming language /
por: Kusterer, Ruth
Publicado: (2013) -
JMonkeyEngine 3.0 beginner's guide.
por: Kusterer, Ruth
Publicado: (2013) -
Game development with Three.js /
por: Sukin, Isaac
Publicado: (2013) -
Game development with Three.js /
por: Sukin, Isaac
Publicado: (2013) -
A beginner's guide to writing Minecraft plugins in JavaScript /
por: Higgins, Walter
Publicado: (2015)