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Video game play and consciousness /

Detalles Bibliográficos
Clasificación:Libro Electrónico
Otros Autores: Gackenbach, Jayne, 1946-
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Hauppauge, N.Y. : Nova Science Publishers, Inc., [2012]
Colección:Perspectives on cognitive psychology.
Computer science, technology and applications.
Temas:
Acceso en línea:Texto completo
Tabla de Contenidos:
  • Machine generated contents note: ch. 1 Breaking Realities: A Subjective Account of Gaming as a Catalyst for the Development of Consciousness
  • ch. 2 Experiencing Digital Games / Michael Highland
  • ch. 3 Psychological Consequences of Video Gaming, as Structured by Players / Jyrki Kaistinen / Göte Nynzan / Jukka Häkkinen / Juhani Manus / Jari Takatalo
  • ch. 4 The Effects of Action Video Game Play on Vision and Attention / Olga Mitina / Anastasiya Avetisova / Alexander Voiskounsky
  • ch. 5 Absorption, Immersion, and Consciousness / Walter R. Boot / Daniel P. Blakely / Timothy Wright
  • ch. 6 The Effect of Self-Consciousness on Immersion and Flow during Video Game Play / Aviva Berkovich-Ohana / Joseph Glicksohn
  • ch. 7 The Synchronization Theory of Flow Consequences of a Limited Capacity for Attention and Consciousness / Barry P. Smith
  • ch. 8 Absorbed in Video Game Play: From Immersion to the Development of Consciousness / Amber Westcott-Baker / René Weber.
  • Note continued: ch. 9 Video Game Play and Dreams / Joan M. Preston
  • ch. 10 Incorporation of Game Elements in Dreams: Exploratory Research into World of Warcraft Dreaming / Jayne Gackenbach
  • ch. 11 An Introduction to Game Transfer Phenomena in Video Game Playing / Eva Murzyn
  • ch. 12 Transitional Spaces: Consciousness, the Imagination and the Avatar-Mediated Experience / Mark D. Griffiths / Angelica B. Ortiz de Gortari
  • ch. 13 The Boundaries and Borders of Dissociation in Virtual Worlds and Games / Denise Doyle
  • ch. 14 Optimizing Cognitive Coherence, Learning, and Psychological Healing with Drama-Based Video Games / Gregory Patrick Garvey
  • ch. 15 Enhancing Game Play Experience Using Machine Consciousness / Stephen Brock Schafer
  • ch. 16 Shifting Worldview Using Video Game Technologies / Raúl Arrabales / Jorge Muñoz.