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It's game time! : games to enhance classroom learning /

It's Game Time!: Games to Enhance Classroom Learning enables the teacher to decide when and how to use games to effectively complement their teaching philosophy and style to meet the needs of their students by providing over 40 games that can be used in any class at any level.

Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Rinaldi, Nicholas J., 1945- (Autor)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Lanham : Rowman and Littlefield, 2015.
Temas:
Acceso en línea:Texto completo

MARC

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100 1 |a Rinaldi, Nicholas J.,  |d 1945-  |e author.  |1 https://id.oclc.org/worldcat/entity/E39PCjJHxRMbt8DWrWQPQJckWC 
245 1 0 |a It's game time! :  |b games to enhance classroom learning /  |c Nicholas J. Rinaldi. 
264 1 |a Lanham :  |b Rowman and Littlefield,  |c 2015. 
300 |a 1 online resource (xiii, 85 pages) 
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588 0 |a Print version record and CIP data provided by publisher; resource not viewed. 
505 0 |a Preface; Introduction; Chapter One: Motion/Action Games; Chapter Two: Sports Games; Chapter Three: Quickies; Chapter Four: Who, What, Where, When?; Chapter Five: Stay Tuned for More Games; Chapter Six: Assembly Required; Chapter Seven: But Wait ... There's More!; Chapter Eight: Extra Innings; Conclusion; Appendix 
546 |a English. 
520 |a It's Game Time!: Games to Enhance Classroom Learning enables the teacher to decide when and how to use games to effectively complement their teaching philosophy and style to meet the needs of their students by providing over 40 games that can be used in any class at any level. 
590 |a ProQuest Ebook Central  |b Ebook Central Academic Complete 
650 0 |a Activity programs in education. 
650 0 |a Educational games. 
650 6 |a Enseignement  |x Méthodes actives. 
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650 7 |a Education.  |2 eflch 
650 7 |a Activity programs in education  |2 fast 
650 7 |a Educational games  |2 fast 
650 7 |a Education.  |2 ukslc 
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