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OpenGL ES 3.0 cookbook : over 90 ready-to-serve, real-time rendering recipes on Android and iOS platforms using OpenGL ES 3.0 and GL shading language 3.0 to solve day-to-day modern 3D graphics challenges /

If you are new to OpenGL ES or have some experience in 3D graphics, then this book will be extremely helpful in raising your expertise level from a novice to professional. The book implements more than 90 recipes to solve everyday challenges, helping you transition from a beginner to a professional.

Détails bibliographiques
Cote:Libro Electrónico
Auteur principal: Singh, Parminder (Auteur)
Format: Électronique eBook
Langue:Inglés
Publié: Birmingham, UK : Packt Publishing, 2015.
Sujets:
Accès en ligne:Texto completo