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OpenGL ES 3.0 cookbook : over 90 ready-to-serve, real-time rendering recipes on Android and iOS platforms using OpenGL ES 3.0 and GL shading language 3.0 to solve day-to-day modern 3D graphics challenges /

If you are new to OpenGL ES or have some experience in 3D graphics, then this book will be extremely helpful in raising your expertise level from a novice to professional. The book implements more than 90 recipes to solve everyday challenges, helping you transition from a beginner to a professional.

Bibliographic Details
Call Number:Libro Electrónico
Main Author: Singh, Parminder (Author)
Format: Electronic eBook
Language:Inglés
Published: Birmingham, UK : Packt Publishing, 2015.
Subjects:
Online Access:Texto completo