MARC

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040 |a E7B  |b eng  |e rda  |e pn  |c E7B  |d N$T  |d OCLCO  |d EBLCP  |d OCLCO  |d TEFOD  |d OCLCO  |d DEBSZ  |d OCLCQ  |d OCLCO  |d OCLCF  |d OCLCO  |d OCLCQ  |d MERUC  |d OCLCQ  |d IUL  |d INT  |d STF  |d OCLCQ  |d WYU  |d OCLCQ  |d OCLCO  |d OCLCQ  |d UKAHL  |d OCLCO  |d OCLCL 
019 |a 923188839  |a 927412401  |a 1066434608 
020 |a 9781564844828  |q (electronic bk.) 
020 |a 156484482X  |q (electronic bk.) 
020 |a 9781564845467  |q (electronic bk.) 
020 |a 156484546X  |q (electronic bk.) 
020 |z 9781564843395 
029 1 |a DEBSZ  |b 452563976 
029 1 |a AU@  |b 000054929457 
035 |a (OCoLC)909894919  |z (OCoLC)923188839  |z (OCoLC)927412401  |z (OCoLC)1066434608 
037 |a 293BFE6B-BD5B-481C-84F3-124102A3429D  |b OverDrive, Inc.  |n http://www.overdrive.com 
050 4 |a LB1576.7  |b .T415 2014eb 
072 7 |a EDU  |x 010000  |2 bisacsh 
082 0 4 |a 372.6/0440785  |2 23 
049 |a UAMI 
245 0 0 |a Teaching literacy in the digital age :  |b inspiration for all levels and literacies /  |c edited by Mark Gura. 
250 |a First edition. 
264 1 |a Eugene, Oregon ;  |a Washington, District of Columbia :  |b International Society for Technology in Education,  |c 2014. 
264 4 |c ©2014 
300 |a 1 online resource (254 pages) :  |b illustrations 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
504 |a Includes bibliographical references and index. 
588 0 |a Print version record. 
505 0 |a For -- and -- About ISTE -- About the Editor -- Contents -- Preface -- Introduction -- Authentic Activities -- Standards for Language Arts and Technology -- Chapter Descriptions -- Section I -- The Digital-Age Booktalker -- The Need to Reach All Students -- Digital Book Trailers Entice Others to Read -- Using Animoto to Create Student Book Trailers -- Standards Addressed -- Conclusion -- Sample Booktalkers -- References -- Creating Online Animations to Pitch Original Short Stories -- Animation to Sell Their Stories 
505 8 |a Assessment and Standards AddressedConclusion: The Impact of Visual Literacy -- The 20-Shot Short Story -- Background -- Tech Equipment -- Implementation -- Assessment -- Standards Addressed -- Conclusion -- Digital Movie Projects Foster Literacy Growth Across the Curriculum -- Moviemaking: Now an Accessible Classroom Activity -- Organizing and Contextualizing for Successful Classroom Moviemaking -- Planning, Writing, and Preparing -- Storyboarding and Scriptwriting -- Rehearsing, Shooting, and Publishing -- Standards Addressed 
505 8 |a Do-It-Yourself Digital 3D StorytellingBackground -- Keys to Project Success -- Procedures -- } -- Assessment and Standards Addressed -- Concluding Thoughts -- References -- Section II -- Online Literature Circles, Quick Writes, and More -- Putting the Idea to Work -- Literacy Applications -- Literature Circles and More -- Assessment and Standards Addressed -- Conclusion -- Resources -- Honoring Student Voice Through Blogging -- Background -- Beginning Our Blogging Journey -- How to Set Up Blogs -- Beyond the Basics -- Reflections on the Project 
505 8 |a Assessment and Standards AddressedSection III -- Graphic Novelâ€?Style Writing Projects -- Why Graphic Novels? -- Tools and Techniques -- Microsoft Word -- A Wide Variety of Applications -- A Unique Platform for Improving Writing Skills -- Standards Addressed -- Conclusion -- Interactive Fiction -- IF = Excitement and Motivation for Reading and Writing -- Learning with Interactive Fiction -- Resources Required -- Implementation -- From Reader to Writer -- Student Population -- Student Work Sample -- Assessment and Standards Addressed 
505 8 |a Further ReadingLanguage Learning between the Panels -- A Tale of Two Comics -- Technology -- Shakespeare, Comics, and Performance -- ELL and Special Needs -- Assessment and Standards Addressed -- Conclusion -- References -- Section IV -- Building Literacy Radiolab-Style -- Background of Practice -- Setting Things Up -- Writing, Recording, and Editing -- Assessment and Standards Addressed -- Conclusion: Learning from the NPR Radiolab Model -- References -- Crafting an Argumentative Essay with Evernote -- Mrs. Smithâ€?s Digital Writing Workshop 
590 |a ProQuest Ebook Central  |b Ebook Central Academic Complete 
650 0 |a Language arts  |x Computer-assisted instruction. 
650 0 |a Language arts  |x Computer network resources. 
650 0 |a Language arts  |x Audio-visual aids. 
650 0 |a Computers and literacy. 
650 0 |a Educational technology. 
650 6 |a Arts du langage  |x Enseignement assisté par ordinateur. 
650 6 |a Arts du langage  |x Aides audiovisuelles. 
650 6 |a Ordinateurs et alphabétisation. 
650 6 |a Technologie éducative. 
650 7 |a EDUCATION  |x Elementary.  |2 bisacsh 
650 7 |a Computers and literacy  |2 fast 
650 7 |a Educational technology  |2 fast 
650 7 |a Language arts  |x Audio-visual aids  |2 fast 
650 7 |a Language arts  |x Computer-assisted instruction  |2 fast 
650 7 |a Language arts  |x Computer network resources  |2 fast 
700 1 |a Gura, Mark,  |e editor. 
758 |i has work:  |a Teaching literacy in the digital age (Text)  |1 https://id.oclc.org/worldcat/entity/E39PCFKktXdPFkQt4gwxkYPpHd  |4 https://id.oclc.org/worldcat/ontology/hasWork 
776 0 8 |i Print version:  |t Teaching literacy in the digital age : inspiration for all levels and literacies.  |b First edition.  |d Eugene, Oregon ; Washington, District of Columbia : International Society for Technology in Education, ©2014  |h xviii, 236 pages  |z 9781564843395 
856 4 0 |u https://ebookcentral.uam.elogim.com/lib/uam-ebooks/detail.action?docID=5880826  |z Texto completo 
938 |a Askews and Holts Library Services  |b ASKH  |n AH41189664 
938 |a EBL - Ebook Library  |b EBLB  |n EBL5880826 
938 |a ebrary  |b EBRY  |n ebr11052409 
938 |a EBSCOhost  |b EBSC  |n 1072353 
994 |a 92  |b IZTAP