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Grome Terrain Modeling with Ogre3D, UDK, and Unity3D.

This book is a practical guide with examples and clear steps to explain terrain modeling with Grome. If you're a developer or artist looking for a guide to walk you through GROME 3.1, then this book is for you. This book will help you from the first step to exporting a terrain as a workable art...

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Détails bibliographiques
Cote:Libro Electrónico
Auteur principal: Hawley, Richard A. (Computer programmer)
Format: Électronique eBook
Langue:Inglés
Publié: Birmingham : Packt Pub., 2013.
Collection:Community experience distilled.
Sujets:
Accès en ligne:Texto completo