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EBOOKCENTRAL_ocn823284485 |
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20240329122006.0 |
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121202s2007 xx o 000 0 eng d |
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|a IDEBK
|b eng
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|a 1283858924
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|a 9781283858922
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|a 9781400829460
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|a 1400829461
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|a DEBBG
|b BV044188906
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|a DEBSZ
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|a GBVCP
|b 737428090
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|a (OCoLC)823284485
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|a QA269 .V65 2007
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|a PBUD
|2 bicssc
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|a 330.015193
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|a UAMI
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|a Theory of Games and Economic Behavior (Commemorative Edition).
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|b Princeton University Press
|c 2007.
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|a 1 online resource (774 pages)
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|a text
|b txt
|2 rdacontent
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|a computer
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|2 rdamedia
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|a online resource
|b cr
|2 rdacarrier
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|a This is the classic work upon which modern-day game theory is based. What began more than sixty years ago as a modest proposal that a mathematician and an economist write a short paper together blossomed, in 1944, when Princeton University Press published Theory of Games and Economic Behavior. In it, John von Neumann and Oskar Morgenstern conceived a groundbreaking mathematical theory of economic and social organization, based on a theory of games of strategy. Not only would this revolutionize economics, but the entirely new field of scientific inquiry it yielded--game theory--has si.
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|a Cover; CONTENTS; PREFACE; TECHNICAL NOTE; ACKNOWLEDGMENT; CHAPTER I: FORMULATION OF THE ECONOMIC PROBLEM; 1. THE MATHEMATICAL METHOD IN ECONOMICS; 1.1. Introductory remarks; 1.2. Difficulties of the application of the mathematical method; 1.3. Necessary limitations of the objectives; 1.4. Concluding remarks; 2. QUALITATIVE DISCUSSIOIN OF THE PROBLEM OF RATIONAL BEHAVIOR; 2.1. The problem of rational behavior; 2.2. "" Robinson Crusoe"" economy and social exchange economy; 2.3. The number of variables and the number of participants; 2.4. The case of many participants: Free competition
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|a 2.5. The ""Lausanne"" theory3. THE NOTION OF UTILITY; 3.1. Preferences and utilities; 3.2. Principles of measurement: Preliminaries; 3.3. Probability and numerical utilities; 3.4. Principles of measurement: Detailed discussion; 3.5. Conceptual structure of the axiomatic treatment of numerical utilities; 3.6. The axioms and their interpretation; 3.7. General remarks concerning the axioms; 3.8. The role of the concept of marginal utility; 4. STRUCTURE OF THE THEORY: SOLUTIONS AND STANDARDS OF BEHAVIOR; 4.1. The simplest concept of a solution for one participant
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|a 4.2. Extension to all participants4.3. The solution as a set of imputations; 4.4. The intransitive notion of ""superiority"" or ""domination""; 4.5. The precise definition of a solution; 4.6. Interpretation of our definition in terms of ""standards of behavior""; 4.7. Games and social organizations; 4.8. Concluding remarks; CHAPTER II: GENERAL FORMAL DESCRIPTION OF GAMES OF STRATEGY; 5. INTRODUCTION; 5.1. Shift of emphasis from economics to games; 5.2. General principles of classification and of procedure; 6. THE SIMPLIFIED CONCEPT OF A GAME; 6.1. Explanation of the termini technici
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|a 6.2. The elements of the game6.3. Information and preliminary; 6.4. Preliminarity, transitivity, and signaling; 7. THE COMPLETE CONCEPT OF A GAME; 7.1. Variability of the characteristics of eath move; 7.2. The general description; 8. SETS AND PARTITIONS; 8.1. Desirability of a set-theoretical description of a game; 8.2. Sets, their properties, and their graphical representation; 8.3. Partitions, their properties, and their graphical representation; 8.4. Logistic interpretation of sets and partitions; *9. THE SET-THEORETICAL DESCRIPTION OF A GAME; *9.1. The partitions which describe a game
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|a *9.2. Discussion of these partitions and their properties*10. AXIOMATIC FORMULATION; *10.1. The axioms and their interpretations; *10.2. Logistic discussion of the axioms; *10.3. General remarks concerning the axioms; *10.4. Graphical representation; 11. STRATEGIES AND THE FINAL SIMPLIFICATION OF THE DESCRIPTION OF A GAME; 11.1. The concept of a strategy and its fomalization; 11.2. The final simplification of the description of a game; 11.3. The role of strategies in the simplified form of a game; 11.4. The meaning of the zero-sum restriction; CHAPTER III: ZERO-SUM TWO-PERSON GAMES: THEORY
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590 |
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|a ProQuest Ebook Central
|b Ebook Central Academic Complete
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650 |
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|a Economics, Mathematical.
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650 |
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|a Game theory.
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650 |
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|a Théorie des jeux.
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650 |
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|a Economics, Mathematical
|2 fast
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650 |
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|a Game theory
|2 fast
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700 |
1 |
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|a Morgenstern, Oskar.
|4 aut
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720 |
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|a Von Neumann, John.
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758 |
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|i has work:
|a Theory of Games and Economic Behavior (Commemorative Edition) (Text)
|1 https://id.oclc.org/worldcat/entity/E39PCH3mWkc6Hmq3TM9RjjFcbm
|4 https://id.oclc.org/worldcat/ontology/hasWork
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856 |
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|u https://ebookcentral.uam.elogim.com/lib/uam-ebooks/detail.action?docID=1092486
|z Texto completo
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938 |
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|a EBL - Ebook Library
|b EBLB
|n EBL1092486
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938 |
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|a ProQuest MyiLibrary Digital eBook Collection
|b IDEB
|n 417142
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994 |
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|a 92
|b IZTAP
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