Games, learning, and society : learning and meaning in the digital age /
"This volume is the first reader on video games and learning of its kind. Covering game design, game culture and games as twenty-first-century pedagogy, it demonstrates the depth and breadth of scholarship on games and learning to date. The chapters represent some of the most influential thinke...
Cote: | Libro Electrónico |
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Autres auteurs: | , , |
Format: | Électronique eBook |
Langue: | Inglés |
Publié: |
Cambridge :
Cambridge University Press,
2012.
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Collection: | Learning in doing.
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Sujets: | |
Accès en ligne: | Texto completo |