Mullen, T. (2008). Bounce, tumble, and splash!: Simulating the physical world with Blender 3D. Wiley Pub..
Cita Chicago Style (17a ed.)Mullen, Tony. Bounce, Tumble, and Splash!: Simulating the Physical World with Blender 3D. Indianapolis, IN: Wiley Pub., 2008.
Cita MLA (8a ed.)Mullen, Tony. Bounce, Tumble, and Splash!: Simulating the Physical World with Blender 3D. Wiley Pub., 2008.
Precaución: Estas citas no son 100% exactas.