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Persuasive games : the expressive power of videogames /

An exploration of the way videogames mount arguments and make expressive statements about the world that analyzes their unique persuasive power in terms of their computational properties. Videogames are an expressive medium, and a persuasive medium; they represent how real and imagined systems work,...

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Détails bibliographiques
Cote:Libro Electrónico
Auteur principal: Bogost, Ian
Format: Électronique eBook
Langue:Inglés
Publié: Cambridge, Mass. : MIT Press, ©2007.
Sujets:
Accès en ligne:Texto completo