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A theory of fun for game design /

"If you are interested in game structure and design you'll really enjoy how A Theory of Fun works on two levels - as a quick inspiration guide for game designers, and as a thought-provoking discussion on how we learn, why we play games, and how learning and playing are connected."--Ja...

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Bibliographic Details
Call Number:Libro Electrónico
Main Author: Koster, Raph
Format: Electronic eBook
Language:Inglés
Published: Scottsdale, AZ : Paraglyph Press, ©2005.
Subjects:
Online Access:Texto completo
Table of Contents:
  • How the brain works
  • What games are
  • What games teach us
  • What games aren't
  • Different fun for different folks
  • The problem with learning
  • The problem with people
  • Games in context
  • The ethics of entertainment
  • Where games should go
  • Taking their rightful place.