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Learning by Playing. Game-based Education System Design and Development 4th International Conference on E-learning, Edutainment 2009, Banff, Canada, August 9-11, 2009, Proceedings /

With the widespread interest in digital entertainment and the advances in the technologies of computer graphics, multimedia and virtual reality technologies, the new area of "Edutainment" has been accepted as a union of education and computer entertainment. Edutainment is recognized as an...

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Bibliographic Details
Call Number:Libro Electrónico
Corporate Author: SpringerLink (Online service)
Other Authors: Chang, Maiga (Editor), Kuo, Rita (Editor), Kinshuk (Editor), Chen, Gwo-Dong (Editor), Hirose, Michitaka (Editor)
Format: Electronic eBook
Language:Inglés
Published: Berlin, Heidelberg : Springer Berlin Heidelberg : Imprint: Springer, 2009.
Edition:1st ed. 2009.
Series:Information Systems and Applications, incl. Internet/Web, and HCI ; 5670
Subjects:
Online Access:Texto Completo
Table of Contents:
  • Interactions in Games
  • Simulation and Animation
  • Digital Museum and Digital Heritage
  • Game Design and Development
  • Social and Cultural Issues
  • Storytelling and Narrative in Education
  • Game-Based Learning/Training
  • VR-Based Education/Training
  • Vision and Imaging Technology in Games
  • Educational Robot and Toy
  • Augmented Reality in Education/Training
  • Enriching Users' Edutainment through Embodied Video Interactive Games
  • Researches on Educational Robots of Taiwan e-Learning and Digital Archives Program
  • Researches on Innovative Design of Learning Software and Content.