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00000nam a22000005i 4500 |
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978-3-540-75171-7 |
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100301s2008 gw | s |||| 0|eng d |
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|a 9783540751717
|9 978-3-540-75171-7
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|a 10.1007/978-3-540-75171-7
|2 doi
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|a Q334-342
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|a 006.3
|2 23
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|a Machine Learning Techniques for Multimedia
|h [electronic resource] :
|b Case Studies on Organization and Retrieval /
|c edited by Matthieu Cord, Pádraig Cunningham.
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250 |
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|a 1st ed. 2008.
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|a Berlin, Heidelberg :
|b Springer Berlin Heidelberg :
|b Imprint: Springer,
|c 2008.
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300 |
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|a XVI, 289 p.
|b online resource.
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|a text
|b txt
|2 rdacontent
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|a computer
|b c
|2 rdamedia
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|a online resource
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|a text file
|b PDF
|2 rda
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|a Cognitive Technologies,
|x 2197-6635
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|a to Learning Principles for Multimedia Data -- to Bayesian Methods and Decision Theory -- Supervised Learning -- Unsupervised Learning and Clustering -- Dimension Reduction -- Multimedia Applications -- Online Content-Based Image Retrieval Using Active Learning -- Conservative Learning for Object Detectors -- Machine Learning Techniques for Face Analysis -- Mental Search in Image Databases: Implicit Versus Explicit Content Query -- Combining Textual and Visual Information for Semantic Labeling of Images and Videos -- Machine Learning for Semi-structured Multimedia Documents: Application to Pornographic Filtering and Thematic Categorization -- Classification and Clustering of Music for Novel Music Access Applications.
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|a Processing multimedia content has emerged as a key area for the application of machine learning techniques, where the objectives are to provide insight into the domain from which the data is drawn, and to organize that data and improve the performance of the processes manipulating it. Applying machine learning techniques to multimedia content involves special considerations - the data is typically of very high dimension, and the normal distinction between supervised and unsupervised techniques does not always apply. This book provides a comprehensive coverage of the most important machine learning techniques used and their application in this domain. Arising from the EU MUSCLE network, a program that drew together multidisciplinary teams with expertise in machine learning, pattern recognition, artificial intelligence, and image, video, text and crossmedia processing, the book first introduces the machine learning principles and techniques that are applied in multimedia data processing and analysis. The second part focuses on multimedia data processing applications, with chapters examining specific machine learning issues in domains such as image retrieval, biometrics, semantic labelling, mobile devices, and mining in text and music. This book will be suitable for practitioners, researchers and students engaged with machine learning in multimedia applications.
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650 |
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|a Artificial intelligence.
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650 |
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|a Information storage and retrieval systems.
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650 |
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|a User interfaces (Computer systems).
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650 |
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|a Human-computer interaction.
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650 |
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|a Data mining.
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650 |
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|a Natural language processing (Computer science).
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|a Image processing-Digital techniques.
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|a Computer vision.
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1 |
4 |
|a Artificial Intelligence.
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|a Information Storage and Retrieval.
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650 |
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|a User Interfaces and Human Computer Interaction.
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650 |
2 |
4 |
|a Data Mining and Knowledge Discovery.
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650 |
2 |
4 |
|a Natural Language Processing (NLP).
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650 |
2 |
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|a Computer Imaging, Vision, Pattern Recognition and Graphics.
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700 |
1 |
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|a Cord, Matthieu.
|e editor.
|4 edt
|4 http://id.loc.gov/vocabulary/relators/edt
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700 |
1 |
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|a Cunningham, Pádraig.
|e editor.
|4 edt
|4 http://id.loc.gov/vocabulary/relators/edt
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710 |
2 |
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|a SpringerLink (Online service)
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773 |
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|t Springer Nature eBook
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776 |
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|i Printed edition:
|z 9783540844150
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776 |
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|i Printed edition:
|z 9783540751700
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776 |
0 |
8 |
|i Printed edition:
|z 9783642443626
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830 |
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|a Cognitive Technologies,
|x 2197-6635
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856 |
4 |
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|u https://doi.uam.elogim.com/10.1007/978-3-540-75171-7
|z Texto Completo
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912 |
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|a ZDB-2-SCS
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912 |
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|a ZDB-2-SXCS
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950 |
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|a Computer Science (SpringerNature-11645)
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950 |
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|a Computer Science (R0) (SpringerNature-43710)
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