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Technologies for E-Learning and Digital Entertainment Second International Conference, Edutainment 2007, Hong Kong, China, June 11-13, 2007, Proceedings /

To learn while being entertained is always an effective means in education. With the advance in technologies, in particular graphics, multimedia, and virtual reality te- nologies, this has evolved into the specific area of "Edutainment". The second int- national conference on edutainment,...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor Corporativo: SpringerLink (Online service)
Otros Autores: Hui, Kin-chuen (Editor ), Pan, Zhigeng (Editor ), Chung, Ronald Chi-kit (Editor ), Wang, Charlie C.L (Editor ), Jin, Xiaogang (Editor ), Göbel, Stefan (Editor ), Li, Eric C.-L (Editor )
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Berlin, Heidelberg : Springer Berlin Heidelberg : Imprint: Springer, 2007.
Edición:1st ed. 2007.
Colección:Information Systems and Applications, incl. Internet/Web, and HCI ; 4469
Temas:
Acceso en línea:Texto Completo
Tabla de Contenidos:
  • Keynote Speeches (Abstracts)
  • Virtual and Augmented Reality in Game and Education
  • Virtual Characters in Games and Education
  • E-Learning Platforms and Tools
  • Geometry in Games and Virtual Reality
  • Vision, Imaging and Video Technology
  • Collaborative and Distributed Environments.