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Advanced Intelligent Paradigms in Computer Games

This book presents a sample of the most recent research concerning the application of computational intelligence techniques and internet technology in computer games. The contents include: COMMONS GAME in intelligent environment Adaptive generation of dilemma-based interactive narratives Computation...

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Détails bibliographiques
Cote:Libro Electrónico
Collectivité auteur: SpringerLink (Online service)
Autres auteurs: Baba, Norio (Éditeur intellectuel), Handa, Hisashi (Éditeur intellectuel)
Format: Électronique eBook
Langue:Inglés
Publié: Berlin, Heidelberg : Springer Berlin Heidelberg : Imprint: Springer, 2007.
Édition:1st ed. 2007.
Collection:Studies in Computational Intelligence, 71
Sujets:
Accès en ligne:Texto Completo
Description
Résumé:This book presents a sample of the most recent research concerning the application of computational intelligence techniques and internet technology in computer games. The contents include: COMMONS GAME in intelligent environment Adaptive generation of dilemma-based interactive narratives Computational intelligence in racing games Evolutionary algorithms for board game players with domain knowledge The ChessBrain project Electronic market games EVE's entropy Capturing player enjoyment in computer games This book is directed to researchers, practicing engineers/scientists and students.
Description matérielle:VII, 201 p. online resource.
ISBN:9783540727057
ISSN:1860-9503 ;