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978-3-540-69002-3 |
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100623s2010 gw | s |||| 0|eng d |
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|a 9783540690023
|9 978-3-540-69002-3
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|a 10.1007/978-3-540-69002-3
|2 doi
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|a QA76.76.I59
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|a 006.7
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|a The Design of Material, Organism, and Minds
|h [electronic resource] :
|b Different Understandings of Design /
|c edited by Silke Konsorski-Lang, Michael Hampe.
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|a With contributions by numerous experts.
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|a 1st ed. 2010.
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|a Berlin, Heidelberg :
|b Springer Berlin Heidelberg :
|b Imprint: Springer,
|c 2010.
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300 |
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|a XV, 300 p. 100 illus.
|b online resource.
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|a text
|b txt
|2 rdacontent
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|a computer
|b c
|2 rdamedia
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|a online resource
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|a text file
|b PDF
|2 rda
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|a X.media.publishing
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|a Why Is Design Important? -- Design of Objects & Materials -- Product Design: The Design of the Environment and the Surroundings -- MINI: Empathetic Design for the Future -- The Design and Development of Computer Games -- Drug Design: Designer Drugs -- Making Matters: Materials, Shape and Function -- Design of Environments for Living -- The Theory of Dialogical Design -- ETH Future Cities Simulation Platform -- Iterative Landscapes -- Design of Minds -- Applied Virtuality -- Text Design: Design Principles for Texts -- Synesthetic Design of Music Visualization Based on Examples from the Sound-Color-Space Project.
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520 |
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|a Design is eminent throughout different disciplines of science, engineering, humanities, and art. However, within these disciplines, the way in which the term design is understood and applied differs significantly. There still is a profound lack of interdisciplinary research on this issue. The same term is not even guaranteed to carry the same meaning as soon as one crosses over to other disciplines. Therefore, related synergies between disciplines remain largely unexplored and unexploited.This book will address design in the hope of promoting a deeper understanding of it across various disciplines, and to support Design Science as a discipline, which attempts to cover the vast number of currently isolated knowledge sources. .
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650 |
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|a Interactive multimedia.
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650 |
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|a Multimedia systems.
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650 |
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0 |
|a Design.
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650 |
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0 |
|a Industrial design.
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650 |
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0 |
|a Digital humanities.
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650 |
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0 |
|a Graphic arts.
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650 |
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0 |
|a Human-machine systems.
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650 |
1 |
4 |
|a Media Design.
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650 |
2 |
4 |
|a Design.
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650 |
2 |
4 |
|a Industrial Design.
|
650 |
2 |
4 |
|a Digital Humanities.
|
650 |
2 |
4 |
|a Graphic Design.
|
650 |
2 |
4 |
|a Interaction Design.
|
700 |
1 |
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|a Konsorski-Lang, Silke.
|e editor.
|4 edt
|4 http://id.loc.gov/vocabulary/relators/edt
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700 |
1 |
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|a Hampe, Michael.
|e editor.
|4 edt
|4 http://id.loc.gov/vocabulary/relators/edt
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710 |
2 |
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|a SpringerLink (Online service)
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773 |
0 |
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|t Springer Nature eBook
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776 |
0 |
8 |
|i Printed edition:
|z 9783540864776
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776 |
0 |
8 |
|i Printed edition:
|z 9783540689959
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776 |
0 |
8 |
|i Printed edition:
|z 9783642263286
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830 |
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0 |
|a X.media.publishing
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856 |
4 |
0 |
|u https://doi.uam.elogim.com/10.1007/978-3-540-69002-3
|z Texto Completo
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912 |
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|a ZDB-2-SCS
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912 |
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|a ZDB-2-SXCS
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950 |
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|a Computer Science (SpringerNature-11645)
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950 |
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|a Computer Science (R0) (SpringerNature-43710)
|