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Advances in Computer Games 11th International Conference, ACG 2005, Taipei, Taiwan, September 6-8, 2005. Revised Papers /

Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor Corporativo: SpringerLink (Online service)
Otros Autores: Herik, H. Jaap van den (Editor ), Hsu, Shun-Chin (Editor ), Hsu, Tsan-sheng (Editor ), Donkers, H.H.L.M (Editor )
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Berlin, Heidelberg : Springer Berlin Heidelberg : Imprint: Springer, 2006.
Edición:1st ed. 2006.
Colección:Theoretical Computer Science and General Issues, 4250
Temas:
Acceso en línea:Texto Completo

MARC

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245 1 0 |a Advances in Computer Games  |h [electronic resource] :  |b 11th International Conference, ACG 2005, Taipei, Taiwan, September 6-8, 2005. Revised Papers /  |c edited by H. Jaap van den Herik, Shun-Chin Hsu, Tsan-sheng Hsu, H.H.L.M. Donkers. 
250 |a 1st ed. 2006. 
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490 1 |a Theoretical Computer Science and General Issues,  |x 2512-2029 ;  |v 4250 
505 0 |a Innovative Opening-Book Handling -- Partial Information Endgame Databases -- Automatic Generation of Search Engines -- RSPSA: Enhanced Parameter Optimization in Games -- Similarity Pruning in PrOM Search -- Enhancing Search Efficiency by Using Move Categorization Based on Game Progress in Amazons -- Recognizing Seki in Computer Go -- Move-Pruning Techniques for Monte-Carlo Go -- A Phantom-Go Program -- Dual Lambda Search and Shogi Endgames -- Chunking in Shogi: New Findings -- King Race -- The Graph-History Interaction Problem in Chinese Chess -- A New Family of k-in-a-Row Games -- Exact-Bound Analyzes and Optimal Strategies for Mastermind with a Lie -- Player Modeling, Search Algorithms and Strategies in Multi-player Games -- Solving Probabilistic Combinatorial Games -- On Colored Heap Games of Sumbers -- An Event-Based Pool Physics Simulator -- Optimization of a Billiard Player - Position Play. 
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650 0 |a Numerical analysis. 
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650 0 |a Artificial intelligence. 
650 0 |a Algorithms. 
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