Virtual Storytelling. Using Virtual Reality Technologies for Storytelling Third International Conference, VS 2005, Strasbourg, France, November 30-December 2, 2005, Proceedings /
The 1st International Conference on Virtual Storytelling took place on September 27-28, 2001, in Avignon (France) in the prestigious Popes' Palace. Despite the tragic events of September 11 that led to some last-minute cancellations, nearly 100 people from 14 different countries attended the 4...
Clasificación: | Libro Electrónico |
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Autor Corporativo: | |
Otros Autores: | |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Berlin, Heidelberg :
Springer Berlin Heidelberg : Imprint: Springer,
2005.
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Edición: | 1st ed. 2005. |
Colección: | Information Systems and Applications, incl. Internet/Web, and HCI ;
3805 |
Temas: | |
Acceso en línea: | Texto Completo |
Tabla de Contenidos:
- Virtual Reality Technologies
- Virtual Reality Technology and Museum Exhibit
- A Context-Based Storytelling with a Responsive Multimedia System (RMS)
- FELIX 3D Display: Human-Machine Interface for Interactive Real Three-Dimensional Imaging
- Proposing Daily Visual Feedback as an Aide to Reach Personal Goals
- Sound Navigation in PHASE Installation: Producing Music as Performing a Game Using Haptic Feedback
- Virtual Characters
- Action Planning for Virtual Human Performances
- An Emotional Architecture for Virtual Characters
- Generating Verbal and Nonverbal Utterances for Virtual Characters
- Scenejo - An Interactive Storytelling Platform
- Drama and Emotion
- Did It Make You Cry? Creating Dramatic Agency in Immersive Environments
- Formal Encoding of Drama Ontology
- Emotional Spectrum Developed by Virtual Storytelling
- The Control of Agents' Expressivity in Interactive Drama
- Agency and the "Emotion Machine"
- Environment Expression: Telling Stories Through Cameras, Lights and Music
- Interactive Digital Storytelling
- Toward Interactive Narrative
- Managing a Non-linear Scenario - A Narrative Evolution
- Motif Definition and Classification to Structure Non-linear Plots and to Control the Narrative Flow in Interactive Dramas
- INSCAPE: Storymodels for Interactive Storytelling and Edutainment Applications
- Meta-Data for Interactive Storytelling
- New Ways of Narrative
- Embodied Reporting Agents as an Approach to Creating Narratives from Live Virtual Worlds
- Telling Stories Knowing Nothing: Tackling the Lack of Common Sense Knowledge in Story Generation Systems
- How Do We Build This Thing?: Imagining Frameworks for Personal Narratives
- Beneficial Dependencies: Design Principles for Narrative Games
- Storytelling for the Small Screen: Authoring and Producing Reconfigurable Cinematic Narrative for Sit-Back Enjoyment
- Interactivity
- The Role of Tangibles in Interactive Storytelling
- Enabling Communications-Based Interactive Storytelling Through a Tangible Mapping Approach
- A Multidimensional Scale Model to Measure the Interactivity of Virtual Storytelling
- Applications
- The Rapunsel Project
- Automatic Conversion from E-Content into Virtual Storytelling
- The Lost Cosmonaut: An Interactive Narrative Environment on the Basis of Digitally Enhanced Paper
- Dream of Mee-Luck: Aspiration for a New Dawn
- Interactivity and Digital Environments: Designing a Storymap for Gormenghast Explore .