Cargando…

Virtual Storytelling. Using Virtual Reality Technologies for Storytelling Third International Conference, VS 2005, Strasbourg, France, November 30-December 2, 2005, Proceedings /

The 1st International Conference on Virtual Storytelling took place on September 27-28, 2001, in Avignon (France) in the prestigious Popes' Palace. Despite the tragic events of September 11 that led to some last-minute cancellations, nearly 100 people from 14 different countries attended the 4...

Descripción completa

Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor Corporativo: SpringerLink (Online service)
Otros Autores: Subsol, Gérard (Editor )
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Berlin, Heidelberg : Springer Berlin Heidelberg : Imprint: Springer, 2005.
Edición:1st ed. 2005.
Colección:Information Systems and Applications, incl. Internet/Web, and HCI ; 3805
Temas:
Acceso en línea:Texto Completo
Tabla de Contenidos:
  • Virtual Reality Technologies
  • Virtual Reality Technology and Museum Exhibit
  • A Context-Based Storytelling with a Responsive Multimedia System (RMS)
  • FELIX 3D Display: Human-Machine Interface for Interactive Real Three-Dimensional Imaging
  • Proposing Daily Visual Feedback as an Aide to Reach Personal Goals
  • Sound Navigation in PHASE Installation: Producing Music as Performing a Game Using Haptic Feedback
  • Virtual Characters
  • Action Planning for Virtual Human Performances
  • An Emotional Architecture for Virtual Characters
  • Generating Verbal and Nonverbal Utterances for Virtual Characters
  • Scenejo - An Interactive Storytelling Platform
  • Drama and Emotion
  • Did It Make You Cry? Creating Dramatic Agency in Immersive Environments
  • Formal Encoding of Drama Ontology
  • Emotional Spectrum Developed by Virtual Storytelling
  • The Control of Agents' Expressivity in Interactive Drama
  • Agency and the "Emotion Machine"
  • Environment Expression: Telling Stories Through Cameras, Lights and Music
  • Interactive Digital Storytelling
  • Toward Interactive Narrative
  • Managing a Non-linear Scenario - A Narrative Evolution
  • Motif Definition and Classification to Structure Non-linear Plots and to Control the Narrative Flow in Interactive Dramas
  • INSCAPE: Storymodels for Interactive Storytelling and Edutainment Applications
  • Meta-Data for Interactive Storytelling
  • New Ways of Narrative
  • Embodied Reporting Agents as an Approach to Creating Narratives from Live Virtual Worlds
  • Telling Stories Knowing Nothing: Tackling the Lack of Common Sense Knowledge in Story Generation Systems
  • How Do We Build This Thing?: Imagining Frameworks for Personal Narratives
  • Beneficial Dependencies: Design Principles for Narrative Games
  • Storytelling for the Small Screen: Authoring and Producing Reconfigurable Cinematic Narrative for Sit-Back Enjoyment
  • Interactivity
  • The Role of Tangibles in Interactive Storytelling
  • Enabling Communications-Based Interactive Storytelling Through a Tangible Mapping Approach
  • A Multidimensional Scale Model to Measure the Interactivity of Virtual Storytelling
  • Applications
  • The Rapunsel Project
  • Automatic Conversion from E-Content into Virtual Storytelling
  • The Lost Cosmonaut: An Interactive Narrative Environment on the Basis of Digitally Enhanced Paper
  • Dream of Mee-Luck: Aspiration for a New Dawn
  • Interactivity and Digital Environments: Designing a Storymap for Gormenghast Explore .