Human-Computer Interaction. Theories, Methods, and Tools 16th International Conference, HCI International 2014, Heraklion, Crete, Greece, June 22-27, 2014, Proceedings, Part I /
The 3-volume set LNCS 8510, 8511 and 8512 constitutes the refereed proceedings of the 16th International Conference on Human-Computer Interaction, HCII 2014, held in Heraklion, Crete, Greece in June 2014. The total of 1476 papers and 220 posters presented at the HCII 2014 conferences was carefully...
Clasificación: | Libro Electrónico |
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Autor Corporativo: | |
Otros Autores: | |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Cham :
Springer International Publishing : Imprint: Springer,
2014.
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Edición: | 1st ed. 2014. |
Colección: | Information Systems and Applications, incl. Internet/Web, and HCI ;
8510 |
Temas: | |
Acceso en línea: | Texto Completo |
Tabla de Contenidos:
- Design Theories, Methods and Tools.-Psychological Personas for Universal User Modeling in Human-Computer Interaction
- Immediacy in User Interfaces: An Activity Theoretical Approach
- The Resilience of Analog Tools in Creative Work Practices: A Case Study of LEGO Future Lab's Team in Billund
- Using Cultural Probes to Inform the Design of Assistive Technologies
- Is There HCI in IDTV? An Exploratory Study on Their Words
- A Knowledge-Construction Perspective on Human Computing, Collaborative Behavior and New Trends in System Interactions
- A Revised Lexical Approach for Analyzing Online Reviews
- Ergonomics in the Practice of Project Architect on Selected Examples
- Color Saliency Research on Visual Perceptual Layering Method
- Generating Human-Computer Micro-task Workflows from Domain Ontologies
- Methodological Capabilities for Emergent Design
- Value Pie: A Culturally Informed Conceptual Scheme for Understanding Values in Design
- The Formulation and Visualization of 3D Avatar Design, Including Three Basic Theoretical Elements: Aesthetic, User Experience and Psychology
- Augmentation and the Visual Mind
- Scripting Interactive Art Installations in Public Spaces
- Design-Neuroscience: Interactions between the Creative and Cognitive Processes of the Brain and Design
- HCI and Design Education
- Charting the Landscape of HCI Education in Brazil
- Human-Computer Interaction Education and Diversity
- Tangible Disparity - Different Notions of the Material as Catalyst of Interdisciplinary Communication
- Improvement of Novice Software Developers' Understanding about Usability: The Role of Empathy Toward Users as a Case of Emotional Contagion
- Fast and Not Furious
- Teaching and Learning HCI Online
- Comparison of Creativity Enhancement and Idea Generation Methods in Engineering Design Training
- Studio-Based Learning as a Natural Fit to Teaching Human-Computer Interaction
- Teaching Design for All Through Empathic Modeling: A Case Study in Tallinn University
- Models, Patterns and Tools for UI Development
- HCI Prototyping and Modeling of Future Psychotherapy Technologies in Second Life
- Combining Design of Models for Smart Environments with Pattern-Based Extraction
- Evaluation of Model-Based User Interface Development Approaches
- Engineering Variance: Software Techniques for Scalable, Customizable, and Reusable Multimodal Processing
- HCI-Patterns for Developing Mobile Apps and Digital Video-Assist-Technology for the Film Set
- IntNovate a Toolkit to Ease the Implementation of Every Interaction Paradigm on Every Device
- One Interface, Many Views: A Case for Repeatable Patterns
- Picture-Driven User Interface Development for Applications on Multi-platforms
- PeNTa: Formal Modeling for Multi-touch Systems Using Petri Net
- An Iterative and Incremental Process for Interaction Design through Automated GUI Generation
- Adaptive and Personalized Interfaces
- A Model and Guidelines for the Interface Design Process for Adaptive Web Applications (IDPAWA)
- A Model to Promote Interaction between Humans and Data Fusion Intelligence to Enhance Situational Awareness
- Visualization Adaptation Based on Environmental Influencing Factors
- Intelligent Document User Interface Design Using MVC and UIML
- Log-Based Personalization Tool as an Assistive Technology
- A Practical Solution for the Automatic Generation of User Interfaces - What Are the Benefits of a Practical Solution for the Automatic Generation of User Interfaces?
- Proposal of Collaborative Learning Support Method in Risk Communications
- Evaluation Methods, Techniques and Case Studies
- Towards Qualitative and Quantitative Data Integration Approach for Enhancing HCI Quality Evaluation
- Efficiency in Performing Basic Tasks Using Word Processing Programs by the Elderly as a Measure of the Ergonomic Quality of Software
- Guidelines for Usability Field Tests in the Dynamic Contexts of Public Transport
- Integrating Usability Evaluations into Scrum: A Case Study Based on Remote Synchronous User Testing
- Evaluating an Automatic Adaptive Delivery Method of English Words Learning Contents for University Students in Science and Technology
- Can Users Speak for Themselves? Investigating Users Ability to Identify Their Own Interactive Breakdowns
- Reflections on the Cross-Platform Semiotic Inspection Method
- Evaluating Methods and Equipment for Usability Field Tests in Public Transport
- ErgoSV: An Environment to Support Usability Evaluation Using Face and Speech Recognition
- Identifying Intention and Perception Mismatches in Digitally Augmented Museum Settings
- Heuristics for Assessing Emotional Response of Viewers during the Interaction with TV Programs
- Evaluation of Industrial Touch Interfaces Using a Modular Software Architecture
- Visualisation Methods and Techniques
- 3D Face-Aware Electronics with Low-Resolution Imaging
- Timeline Localization
- Design Criteria for Public Display User Interfaces
- Recommender System to Support Chart Constructions with Statistical Data
- Deterministic Local Layouts through High-Dimensional Layout Stitching
- SyncBox - Synchronizer and Interface for High-Speed Macro Photography.