Foundations of 3D Graphics Programming Using JOGL and Java3D /
"A good, concise computer graphics textbook covering 3D concepts, essential fundamentals theory, and easy-to-follow OpenGL practical programming in Java." Dr. Jack Bresenham, Retired IBM Senior Technical Staff Member Increasingly in the realms of science and industry, computer graphics is...
Call Number: | Libro Electrónico |
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Main Authors: | , |
Corporate Author: | |
Format: | Electronic eBook |
Language: | Inglés |
Published: |
London :
Springer London : Imprint: Springer,
2006.
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Edition: | 1st ed. 2006. |
Subjects: | |
Online Access: | Texto Completo |
Table of Contents:
- Transformation and Viewing
- Color and Lighting
- Blending and Texture Mapping
- Curved Models
- Programming in Java3D
- Advanced Topics.