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Mathematics for Computer Graphics

Baffled by maths? Then don't give up hope. John Vince will show you how to understand many of the mathematical ideas used in computer animation, virtual reality, CAD, and other areas of computer graphics. In thirteen chapters you will rediscover - and hopefully discover for the first time a new...

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Bibliographic Details
Call Number:Libro Electrónico
Main Author: Vince, John (Author)
Corporate Author: SpringerLink (Online service)
Format: Electronic eBook
Language:Inglés
Published: London : Springer London : Imprint: Springer, 2006.
Edition:2nd ed. 2006.
Subjects:
Online Access:Texto Completo
Table of Contents:
  • Mathematics
  • Numbers
  • Algebra
  • Trigonometry
  • Cartesian Coordinates
  • Vectors
  • Transformation
  • Interpolation
  • Curves and Patches
  • Analytic Geometry
  • Barycentric Coordinates
  • Worked Examples
  • Conclusion.