Cargando…

Windows 10 Development Recipes A Problem-Solution Approach in HTML and JavaScript /

This book is a practical guide to solving the everyday problems encountered when building apps for Windows 10 devices, including desktops, laptops, tablets, and phones, using HTML5, CSS3 and JavaScript. Each recipe includes a concise statement of the problem and the approach you should take in order...

Descripción completa

Detalles Bibliográficos
Clasificación:Libro Electrónico
Autores principales: Kumar, Senthil (Autor), Goudagere Nagaraj, Lohith (Autor), Rawal, Pathik (Autor), Rohilla, Pryank (Autor)
Autor Corporativo: SpringerLink (Online service)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Berkeley, CA : Apress : Imprint: Apress, 2016.
Edición:1st ed. 2016.
Temas:
Acceso en línea:Texto Completo

MARC

LEADER 00000nam a22000005i 4500
001 978-1-4842-0719-2
003 DE-He213
005 20220124155935.0
007 cr nn 008mamaa
008 151230s2016 xxu| s |||| 0|eng d
020 |a 9781484207192  |9 978-1-4842-0719-2 
024 7 |a 10.1007/978-1-4842-0719-2  |2 doi 
050 4 |a QA76.76.M52 
072 7 |a UMP  |2 bicssc 
072 7 |a COM051380  |2 bisacsh 
072 7 |a UMP  |2 thema 
082 0 4 |a 005.268  |2 23 
100 1 |a Kumar, Senthil.  |e author.  |4 aut  |4 http://id.loc.gov/vocabulary/relators/aut 
245 1 0 |a Windows 10 Development Recipes  |h [electronic resource] :  |b A Problem-Solution Approach in HTML and JavaScript /  |c by Senthil Kumar, Lohith Goudagere Nagaraj, Pathik Rawal, Pryank Rohilla. 
250 |a 1st ed. 2016. 
264 1 |a Berkeley, CA :  |b Apress :  |b Imprint: Apress,  |c 2016. 
300 |a XXX, 373 p. 264 illus.  |b online resource. 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
347 |a text file  |b PDF  |2 rda 
505 0 |a Chapter 1: Getting Started with Windows 10 Apps -- Chapter 2: Fundamentals -- Chapter 3: Basic Controls -- Chapter 4: List Controls -- Chapter 5: Navigation and Data Binding -- Chapter 6: Adapting UI for Different Screens -- Chapter 7: Application Lifecycle and Navigation -- Chapter 8: Localization and Globalization -- Chapter 9: Data Storage and App Data -- Chapter 10: Sharing Data in Windows Apps -- Chapter 11: Background Tasks and Multitasking -- Chapter 12: Location and Maps in Windows Apps -- Chapter 13: Building Apps that Connect to the Cloud -- Chapter 14: Tiles and Notifications -- Chapter 15: Device Capabilities -- Chapter 16: Additional Tools -- Chapter 17: Deployment and Distribution -- Chapter 18: Store and Monetization. 
520 |a This book is a practical guide to solving the everyday problems encountered when building apps for Windows 10 devices, including desktops, laptops, tablets, and phones, using HTML5, CSS3 and JavaScript. Each recipe includes a concise statement of the problem and the approach you should take in order to solve it. A full code solution is also given, along with an in-depth explanation, so you can build on your development knowledge while you work on your application. The majority of recipes can be used with the Universal Windows app template, designed to help you build one consistent user experience across devices. These are supplemented with recipes for adapting your app to different devices, screen sizes and sensor availability. You'll also find out how to deploy and publish your apps in the Windows Store. Learn how to: Make use of the latest Universal Windows app features, alongside customizations for specific platforms and screen sizes. Bring your apps to life with live tiles, notifications, and sharing. Prepare your app to adapt to your users' different cultural and business environments using globalization and localization APIs and best practices. Understand the certification process and publish your app to the Windows Store, with the option to pay once, install anywhere. This book is suitable for anyone developing for Windows and Windows Mobile. Readers should be comfortable working with HTML and JavaScript. No previous experience with Microsoft technologies or languages is needed in order to use this book. 
650 0 |a Microsoft software. 
650 0 |a Microsoft .NET Framework. 
650 0 |a Compilers (Computer programs). 
650 0 |a Computer programming. 
650 1 4 |a Microsoft. 
650 2 4 |a Compilers and Interpreters. 
650 2 4 |a Programming Techniques. 
700 1 |a Goudagere Nagaraj, Lohith.  |e author.  |4 aut  |4 http://id.loc.gov/vocabulary/relators/aut 
700 1 |a Rawal, Pathik.  |e author.  |4 aut  |4 http://id.loc.gov/vocabulary/relators/aut 
700 1 |a Rohilla, Pryank.  |e author.  |4 aut  |4 http://id.loc.gov/vocabulary/relators/aut 
710 2 |a SpringerLink (Online service) 
773 0 |t Springer Nature eBook 
776 0 8 |i Printed edition:  |z 9781484207208 
776 0 8 |i Printed edition:  |z 9781484207215 
856 4 0 |u https://doi.uam.elogim.com/10.1007/978-1-4842-0719-2  |z Texto Completo 
912 |a ZDB-2-CWD 
912 |a ZDB-2-SXPC 
950 |a Professional and Applied Computing (SpringerNature-12059) 
950 |a Professional and Applied Computing (R0) (SpringerNature-43716)