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Entertaining the Whole World

'Entertainment media' are entertainment products and services that rely on digital technology and include traditional media (such as movies, TV, computer animation etc) as well as emerging services for wireless and broadband, electronic toys, video games, edutainment, and location-based en...

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Détails bibliographiques
Cote:Libro Electrónico
Collectivité auteur: SpringerLink (Online service)
Autres auteurs: Cheok, Adrian David (Éditeur intellectuel), Nijholt, Anton (Éditeur intellectuel), Romão, Teresa (Éditeur intellectuel)
Format: Électronique eBook
Langue:Inglés
Publié: London : Springer London : Imprint: Springer, 2014.
Édition:1st ed. 2014.
Collection:Human-Computer Interaction Series,
Sujets:
Accès en ligne:Texto Completo
Table des matières:
  • Entertaining the Whole World
  • The Kathmandu Kids Entertainment Workshop.- Digital Pop Kids.- Fostering Learning and Behaviour Change Through Computer Entertainment. Design of an Interactive Playground Based on Traditional Children's Play.- Embedded Smart house Bathroom Entertainment: Systems for Improving Quality of Life.- Social Presence and Artificial Opponents.- Observations on Tinkering in Scientific Education
  • Appendix: Enhancing Learning Experience Through Robotics in Nepal.