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Physics for Game Programmers

Physics for Game Programmers shows you how to infuse compelling and realistic action into game programming even if you dont have a college-level physics background! Author Grant Palmer covers basic physics and mathematical models and then shows how to implement them, to simulate motion and behavior...

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Détails bibliographiques
Cote:Libro Electrónico
Auteur principal: Palmer, Grant (Auteur)
Collectivité auteur: SpringerLink (Online service)
Format: Électronique eBook
Langue:Inglés
Publié: Berkeley, CA : Apress : Imprint: Apress, 2005.
Édition:1st ed. 2005.
Sujets:
Accès en ligne:Texto Completo