Physics for Game Programmers
Physics for Game Programmers shows you how to infuse compelling and realistic action into game programming even if you dont have a college-level physics background! Author Grant Palmer covers basic physics and mathematical models and then shows how to implement them, to simulate motion and behavior...
Cote: | Libro Electrónico |
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Auteur principal: | |
Collectivité auteur: | |
Format: | Électronique eBook |
Langue: | Inglés |
Publié: |
Berkeley, CA :
Apress : Imprint: Apress,
2005.
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Édition: | 1st ed. 2005. |
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Accès en ligne: | Texto Completo |