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Hawley, Richard A. (Computer programmer)
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Grome Terrain Modeling with Ogre3D, UDK, and Unity3D.
by
Hawley, Richard A. (Computer programmer
)
Published 2013
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Grome terrain modeling with Ogre3D, UDK, and Unity3D : create massive terrains and export them to the most popular game engines /
by
Hawley, Richard A. (Computer programmer
)
Published 2013
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