Videogames, libraries, and the feedback loop : learning beyond the stacks /
Offering a fresh understanding of the learning potential of youth videogaming in public libraries, and delving into research-based accounts which showcase feedback mechanisms that nurture meaningful learning, Abrams and Gerber equip readers to re-envision library programming that specifically featur...
Clasificación: | Libro Electrónico |
---|---|
Autores principales: | , |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
United Kingdom :
Emerald Publishing Limited,
2021.
|
Temas: | |
Acceso en línea: | Texto completo |
Tabla de Contenidos:
- Chapter 1. Introduction Chapter 2. The Feedback Loop: Learning from Videogame Experiences
- Chapter 3. A Tale of Two Library Videogame Spaces
- Chapter 4. Meaning Making through the Feedback Loop
- Chapter 5. Where Do We Go from Here? (Re)Thinking Library Videogame Spaces through the Feedback Loop Chapter 6. Looking Forward: Possibilities for Future Library Videogaming Programs.