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Architecture As a Global System : Scavengers, Tribes, Warlords and Megafirms /

This book provides a clear-sighted analysis which suggests that architectural design may yet shape and order the future of cities. A clear argument that emerges is that to retain their future agency, architects must understand the contours and ecologies of practice that constitute the global system...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Raisbeck, Peter
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Bingley : Emerald Publishing, 2020.
Edición:First edition.
Temas:
Acceso en línea:Texto completo

MARC

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245 1 0 |a Architecture As a Global System :  |b Scavengers, Tribes, Warlords and Megafirms /  |c Peter Raisbeck. 
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264 4 |c ©2020 
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505 0 |a Intro; Architecture as a Global System; Contents; About the Author; Acknowledgements; Chapter 1: Architecture as a Global System: An Introduction; Introduction; The Venice Architecture Biennale; The Polarities of Critical Regionalism; Aravena versus Schumacher; Architectural Celebrity; Three Gospels: Digitalisation, Sustainability, and Strategy; Conceptual Methods and Frameworks; Previous Narratives; Ecologies of Practice; The Socio-Materiality and the Studio; Fragmented Financial Data; Institutional Logics; Firm Categories; Patterns of Institutional Logic; Survivalism and Chapter Structure 
504 |a ReferencesChapter 2: Scavengers; Introduction: The Architect as Scavenger; Scavenger Logics; Scavenger Modes of Conflict: Passive-Aggressive; Scavengers and Mental Health; Scavenger Economic System: Macro-economic Volatility; Scavenger Sources of Identity: Personal Networks; Scavenger Basis of Strategy: Identity; Scavenger Logics: Basis of Mission; Scavenger Sources of Legitimacy and Authority: Fame; Scavenger Basis of Attention: Risk; Scavenger Governance Mechanisms: Individual Agency; Scavenger Logics: Conclusion; References; Chapter 3: Tribes; Introduction: Architectural Tribes 
505 8 |a The Knowledge Ecosystem of TribesTribal Logics; Tribal Modes of Conflict: Conflict Avoidance; Tribal Economic System: Local versus Global Capitalism; Disintermediation, Commodification, and Price Competition; The Drivers of Global Outsourcing; Tribal Sources of Identity: Depth, Reach, and Range of Networks; Global Range of Other Tribal Groups; Digital Tribes and Digital Disobedience; Tribal Basis of Strategy: Linking to Community Networks; Tribal Mission: Expand Range and Reach of Networks; Project-based or Network-based?; Virtual Networks; The Dream of Digital Supply Chains 
505 8 |a Tribal Basis of Attention: ProcessPlanetary Urbanisation; Tribal Governance: The Studio and Atelier; Conclusion; References; Chapter 4: Warlords; Introduction; Warlord Modes of Conflict: Conflict and Counter-Conflict; Warlord Economic System: Regional and Global; Warlord Sources of Identity: Global Media; Warlord Basis of Strategy: Acquisition of Patronage and Clients; Warlord Basis of Mission: Knowledge Specialisation and Design Agency; Knowledge Specialisation and Science Fiction; BIM; BIM and Warlords; Warlord Facades 
505 8 |a Warlord Sources of Legitimacy and Authority: Media Hits, Prestigious Projects, and Academic PositionsWarlords and Digital Channels; Warlord Basis of Attention: Reputation in the Canon; The Architecture Schools, Design as Research and Warlords; Architecture Schools and University Ranking Systems; Peer Awards and Design Competitions; Warlord Governance Mechanisms: Master-Servant Labour Practices; Warlord Conclusion; References; Chapter 5: Megafirms; Introduction: Megafirms; Megafirm Logics; Megafirm Modes of Conflict: Conflict Resolution; Megafirms: Economic System 
500 |a Megafirm Sources of Identity: Revenue and Profit 
520 |a This book provides a clear-sighted analysis which suggests that architectural design may yet shape and order the future of cities. A clear argument that emerges is that to retain their future agency, architects must understand the contours and ecologies of practice that constitute the global system of architectural production. 
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