|
|
|
|
LEADER |
00000cam a22000004a 4500 |
001 |
musev2_99198 |
003 |
MdBmJHUP |
005 |
20230905053414.0 |
006 |
m o d |
007 |
cr||||||||nn|n |
008 |
190928s2014 xx o 00 0 eng d |
020 |
|
|
|a 9781564845559
|
020 |
|
|
|z 9781564843364
|
040 |
|
|
|a MdBmJHUP
|c MdBmJHUP
|
100 |
1 |
|
|a Hirumi, Atsusi.
|
245 |
1 |
0 |
|a Grounded Designs for Online and Hybrid Learning: Designs in Action
|
264 |
|
1 |
|a La Vergne :
|b International Society for Technology in Education,
|c 2014.
|
264 |
|
3 |
|a Baltimore, Md. :
|b Project MUSE,
|c 0000
|
264 |
|
4 |
|c ©2014.
|
300 |
|
|
|a 1 online resource.
|
336 |
|
|
|a text
|b txt
|2 rdacontent
|
337 |
|
|
|a computer
|b c
|2 rdamedia
|
338 |
|
|
|a online resource
|b cr
|2 rdacarrier
|
500 |
|
|
|a InterPLAY Instructional Strategy
|
505 |
0 |
|
|a Intro; Title Page; Copyright; About ISTE; About the Editor and Authors; Contents; Introduction; Atsusi "2c" Hirumi; Grounded Designs for Online and Hybrid Learning Series; Grounded Design; Systematic Design; Systemic Thinking and Action; References; Chapter 1: Applying Gagne's Nine Events of Instruction to Facilitate Online and Hybrid Learning; Abigail Hawkins; Overview of Gagne's Nine Events of Instruction; Online Examples of the Nine Events of Instruction; Lesson Plan A: Cowboys; Lesson Plan B: Vector Kinematics; Design and Delivery Considerations; Conclusions; References
|
505 |
0 |
|
|a Chapter 2: Using WebQuests to Implement Inquiry-Based LearningKelley K. Rogers; Lesson Plan Examples; Lesson Plan A: Equality in America: A Literary and Historical Review; Lesson Plan B: Great Britain Welcome Wiki; Design and Delivery Issues; Concluding Thoughts; References; Chapter 3: The 5E Instructional Model: Developing 21st-Century Skills Through Online and Hybrid Coursework; Shelly Wyatt, Natalie Dopson, Yana Keyzerman, and Janet Daugherty; Phases and Benefits of the 5E Model; Theoretical Foundations of the 5E Model; Application of the 5E Model Across Subjects
|
505 |
0 |
|
|a Sample Lessons Using the 5E ModelLesson Plan A: Fish as a Natural Resource; Lesson Plan B: Oil as a Natural Resource; Design and Delivery Issues; Conclusion; References; Chapter 4: Using Scaffolded Vee Diagrams to Enact Inquiry-Based Learning; Kent J. Crippen, Leanna Archambault, and Cindy Kern; The Scaffolded Vee Diagram; The Flow of a Lesson; The Scaffolded Vee Diagram as an Autonomous Science-Learning Environment; Lesson Plan A: What is the Current Risk for Indoor Radon in Our Community?; Achieving Knowledge Integration with Sentence-Starter Prompts
|
505 |
0 |
|
|a Lesson Plan B: How Are Humans Affecting the Groundwater in Pocatello, Idaho?Conclusion; References; Chapter 5: Conducting Authentic Historical Investigations in the Digital Age; Scott M. Waring; A Continuum, from Novice to Expert Level; Fundamental Elements of Historical Inquiry; Authentic Historical Investigations: An Instructional Strategy for Facilitating Historical Inquiry; Lesson Plan Example; Lesson Plan A: Who Was Thomas Garber, and How Was He Involved in the American Civil War?; Design and Delivery Issues; Conclusion; References
|
505 |
0 |
|
|a Chapter 6: Guided Experiential Learning: Focused Interactivity in Online and Hybrid EnvironmentsNaomi Malone and Kendra Minor; Foundations of Experiential Learning Theory; Guided Experiential Learning; Guided Experiential Learning Lesson Plans; Lesson Plan A: Global Warming; Lesson Plan B: Say Hello to "Scratch"; Design and Delivery Issues; Conclusion; References; Chapter 7: Designing Inter PLAY Learning Landscapes to Evoke Emotions, Spark the Imagination, and Promote Creative Problem Solving; Christopher Stapleton and Atsusi "2c" Hirumi; InterPLAY Conventions
|
588 |
|
|
|a Description based on print version record.
|
650 |
|
7 |
|a Educational technology.
|2 fast
|0 (OCoLC)fst00903623
|
650 |
|
7 |
|a Education, Secondary
|x Computer-assisted instruction.
|2 fast
|0 (OCoLC)fst00903262
|
650 |
|
7 |
|a Distance education.
|2 fast
|0 (OCoLC)fst00895456
|
650 |
|
7 |
|a Computer-assisted instruction.
|2 fast
|0 (OCoLC)fst00872725
|
650 |
|
7 |
|a Blended learning.
|2 fast
|0 (OCoLC)fst01737696
|
650 |
|
0 |
|a Educational technology.
|
650 |
|
0 |
|a Education, Secondary
|x Computer-assisted instruction.
|
650 |
|
0 |
|a Distance education.
|
650 |
|
0 |
|a Computer-assisted instruction.
|
650 |
|
0 |
|a Blended learning.
|
655 |
|
7 |
|a Electronic books.
|2 local
|
710 |
2 |
|
|a Project Muse.
|e distributor
|
830 |
|
0 |
|a Book collections on Project MUSE.
|
856 |
4 |
0 |
|z Texto completo
|u https://projectmuse.uam.elogim.com/book/99198/
|
945 |
|
|
|a Project MUSE - Custom Collection
|