Gamify Literacy : Boost Comprehension, Collaboration and Learning /
"Literacy is at the heart of education -- and what better way to teach this important subject than through the motivational techniques built into gamification? With Gamify Literacy, teacher Michele Haiken brings together top educators and gaming professionals to share gamification strategies, d...
Otros Autores: | Haiken, Michele (éditeur intellectuel.) |
---|---|
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Portland, Oregon :
ISTE,
[2017]
|
Edición: | First edition. |
Colección: | Book collections on Project MUSE.
|
Temas: | |
Acceso en línea: | Texto completo |
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