|
|
|
|
LEADER |
00000cam a22000004a 4500 |
001 |
musev2_83808 |
003 |
MdBmJHUP |
005 |
20230905052627.0 |
006 |
m o d |
007 |
cr||||||||nn|n |
008 |
200908t20212021nyu o 00 0 eng d |
010 |
|
|
|z 2020039960
|
020 |
|
|
|a 9781501755668
|
020 |
|
|
|z 9781501755644
|
020 |
|
|
|z 9781501755651
|
020 |
|
|
|z 9781501758294
|
035 |
|
|
|a (OCoLC)1201695240
|
040 |
|
|
|a MdBmJHUP
|c MdBmJHUP
|
100 |
1 |
|
|a Barnhart, Michael A.,
|d 1951-
|e author.
|
245 |
1 |
0 |
|a Can You Beat Churchill? :
|b Teaching History through Simulations /
|c Michael A. Barnhart.
|
264 |
|
1 |
|a Ithaca :
|b Cornell University Press,
|c 2021.
|
264 |
|
3 |
|a Baltimore, Md. :
|b Project MUSE,
|c 2021
|
264 |
|
4 |
|c ©2021.
|
300 |
|
|
|a 1 online resource (198 pages).
|
336 |
|
|
|a text
|b txt
|2 rdacontent
|
337 |
|
|
|a computer
|b c
|2 rdamedia
|
338 |
|
|
|a online resource
|b cr
|2 rdacarrier
|
505 |
0 |
|
|a From game to simulation -- Roles -- Rules -- Requirements -- Room -- The A.I. -- Under the hood -- Simulations for an afternoon: The Cuban missile crisis, and more -- Teaching and learning in and out of the classroom: Can you beat Churchill?
|
520 |
|
|
|a "Can You Beat Churchill? reveals the elixir for student engagement in the humanities disciplines. So what is this elixir? It has various names: participatory history, reactive history, role-immersion history. As all these terms imply, it is a way to get students to experience the past by entering it. Michael A. Barnhart shares his own experience to explain how his simulation works and, as vitally, why he designed it as it is today. In so doing, he takes his readers on a tour behind the curtain, so that they too might create something for their own course."--
|c Provided by publisher.
|
588 |
|
|
|a Description based on print version record.
|
650 |
|
7 |
|a Simulation games in education.
|2 fast
|0 (OCoLC)fst01119162
|
650 |
|
7 |
|a History
|x Study and teaching
|x Simulation methods.
|2 fast
|0 (OCoLC)fst00958311
|
650 |
|
0 |
|a History
|x Study and teaching
|x Simulation methods.
|
650 |
|
0 |
|a Simulation games in education.
|
655 |
|
7 |
|a Electronic books.
|2 local
|
710 |
2 |
|
|a Project Muse.
|e distributor
|
830 |
|
0 |
|a Book collections on Project MUSE.
|
856 |
4 |
0 |
|z Texto completo
|u https://projectmuse.uam.elogim.com/book/83808/
|
945 |
|
|
|a Project MUSE - Custom Collection
|
945 |
|
|
|a Project MUSE - 2021 Complete
|
945 |
|
|
|a Project MUSE - 2021 Education and Rhetoric
|