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00000cam a22000004a 4500 |
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musev2_79320 |
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MdBmJHUP |
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20230905052155.0 |
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m o d |
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201125s2021 nbu o 00 0 eng d |
020 |
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|a 9781496224804
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|z 9780803268470
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035 |
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|a (OCoLC)1224199791
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|a MdBmJHUP
|c MdBmJHUP
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100 |
1 |
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|a Humphreys, Sara,
|d 1968-
|e author.
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245 |
1 |
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|a Manifest Destiny 2.0 :
|b Genre Trouble in Game Worlds /
|c Sara Humphreys.
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264 |
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|a Lincoln :
|b University of Nebraska Press,
|c 2021.
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264 |
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3 |
|a Baltimore, Md. :
|b Project MUSE,
|c 2021
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264 |
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|c ©2021.
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300 |
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|a 1 online resource (186 pages).
|
336 |
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|a text
|b txt
|2 rdacontent
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|a computer
|b c
|2 rdamedia
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|a online resource
|b cr
|2 rdacarrier
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490 |
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|a Postwestern horizons
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505 |
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|a Cover -- Title Page -- Copyright Page -- Contents -- List of Illustrations -- Acknowledgments -- Introduction -- 1. The Game and the Nation -- 2. Manifest Memory -- 3. Virtual Indian Removal -- 4. "He's Everything" -- 5. Blanching Noire -- 6. Burning Down the House -- Afterword -- Notes -- Bibliography -- Index
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520 |
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|a Examining the social and cultural implications of noir and Western narratives in video games, Manifest Destiny 2.0 explores the performative literacy of gaming as a means by which Western and noir genres continue to influence twenty-first-century attitudes and global culture.
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588 |
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|a Description based on print version record.
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650 |
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|a Influence (Literary, artistic, etc.)
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650 |
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|a Video games
|x Literary themes, motives.
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650 |
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|a Narration in video games.
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650 |
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|a Noir fiction in video games.
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650 |
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|a Western stories in video games.
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655 |
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7 |
|a Electronic books.
|2 local
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710 |
2 |
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|a Project Muse.
|e distributor
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830 |
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|a Book collections on Project MUSE.
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856 |
4 |
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|z Texto completo
|u https://projectmuse.uam.elogim.com/book/79320/
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945 |
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|a Project MUSE - Custom Collection
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945 |
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|a Project MUSE - 2021 Complete
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945 |
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|a Project MUSE - 2021 Science, Technology and Media
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