The State of Play : Law, Games, and Virtual Worlds /
Otros Autores: | , |
---|---|
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
New York :
New York University Press,
2006.
|
Colección: | Book collections on Project MUSE.
|
Temas: | |
Acceso en línea: | Texto completo |
Tabla de Contenidos:
- Introduction / Jack M. Balkin and Beth Simone Noveck
- Virtual worlds : a primer / F. Gregory Lastowka and Dan Hunter
- Virtual worldliness / Richard A. Bartle
- Declaring the rights of players / Raph Koster
- The right to play / Edward Castronova
- Law and liberty in virtual worlds / Jack M. Balkin
- Virtual crime / F. Gregory Lastowka and Dan Hunter
- Owned! Intellectual property in the age of eBayers, gold farmers, and other enemies of the virtual state / Julian Dibbell
- Virtual power politics / James Grimmelmann
- Escaping the gilded cage : user-created content and building the metaverse / Cory Ondrejka
- There is no spoon / Yochai Benkler
- Who killed Miss Norway? / Tracy Spaight
- Who's in charge of who I am? : identity and law online / Susan P. Crawford
- Privacy and data collection in virtual worlds / Tal Zarsky
- Virtual worlds, real rules : using virtual worlds to test legal rules / Caroline Bradley and A. Michael Froomkin
- The new visual literacy : how the screen affects the law / David R. Johnson
- Democracy-- the video game : virtual worlds and the future of collective action / Beth Simone Noveck.