The Player's Power to Change the Game : Ludic Mutation /
In recent decades, a closer relation has arisen between games and activism, between games and war, between games and the city - what can be called as a gamification of certain regions of the world. What is the power of the game over life? Often the game imposes a kind of subjectification. The game...
Autor principal: | |
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Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Amsterdam :
Amsterdam University Press,
[2017]
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Colección: | Book collections on Project MUSE.
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Temas: | |
Acceso en línea: | Texto completo |
Tabla de Contenidos:
- Lightness of digital doll play
- Game modding: cross-over mutation and unwelcome gifts
- Activist game rhetoric: clockwork worlds, broken toys, and harrowing missions
- City as military playground: contested urban terrain
- Toys of Biopolis
- A tactical sketchbook for ludic mutation.