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The Player's Power to Change the Game : Ludic Mutation /

In recent decades, a closer relation has arisen between games and activism, between games and war, between games and the city - what can be called as a gamification of certain regions of the world. What is the power of the game over life? Often the game imposes a kind of subjectification. The game&#...

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Detalles Bibliográficos
Autor principal: Schleiner, Anne-Marie, 1970- (Autor)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Amsterdam : Amsterdam University Press, [2017]
Colección:Book collections on Project MUSE.
Temas:
Acceso en línea:Texto completo
Tabla de Contenidos:
  • Lightness of digital doll play
  • Game modding: cross-over mutation and unwelcome gifts
  • Activist game rhetoric: clockwork worlds, broken toys, and harrowing missions
  • City as military playground: contested urban terrain
  • Toys of Biopolis
  • A tactical sketchbook for ludic mutation.