Cargando…

Watch Me Play : Twitch and the Rise of Game Live Streaming /

A look at the revolution in game live streaming and esports broadcasting. Every day thousands of people broadcast their gaming live to audiences over the internet using popular sites such as Twitch, which reaches more than one hundred million viewers a month. In these new platforms for interactive e...

Descripción completa

Detalles Bibliográficos
Autor principal: Taylor, T. L. (Autor)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Princeton, New Jersey : Princeton University Press, 2018.
Colección:Book collections on Project MUSE.
Temas:
Acceso en línea:Texto completo

MARC

LEADER 00000cam a22000004a 4500
001 musev2_64769
003 MdBmJHUP
005 20230905050652.0
006 m o d
007 cr||||||||nn|n
008 180820s2018 nju o 00 0 eng d
020 |a 9780691184975 
020 |z 9780691183558 
020 |z 9780691165967 
035 |a (OCoLC)1128168268 
040 |a MdBmJHUP  |c MdBmJHUP 
100 1 |a Taylor, T. L.,  |e author. 
245 1 0 |a Watch Me Play :   |b Twitch and the Rise of Game Live Streaming /   |c T.L. Taylor. 
264 1 |a Princeton, New Jersey :  |b Princeton University Press,  |c 2018. 
264 3 |a Baltimore, Md. :  |b Project MUSE,   |c 2019 
264 4 |c ©2018. 
300 |a 1 online resource:   |b illustrations (some color) 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
490 0 |a Princeton studies in culture and technology 
505 0 |a Broadcasting ourselves -- Networked broadcasting -- Home studios : transforming private play into public entertainment -- Esports broadcasting : ditching the TV dream -- Regulating the networked broadcasting frontier -- Live streaming as media. 
520 |a A look at the revolution in game live streaming and esports broadcasting. Every day thousands of people broadcast their gaming live to audiences over the internet using popular sites such as Twitch, which reaches more than one hundred million viewers a month. In these new platforms for interactive entertainment, big esports events featuring digital game competitors live stream globally, and audiences can interact with broadcasters-and each other-through chat in real time. What are the ramifications of this exploding online industry? Taking readers inside home studios and backstage at large esports events, Watch Me Play investigates the rise of game live streaming and how it is poised to alter how we understand media and audiences. Through extensive interviews and immersion in this gaming scene, T.L. Taylor delves into the inner workings of the live streaming platform Twitch. From branding to business practices, she shows the pleasures and work involved in this broadcasting activity, as well as the management and governance of game live streaming and its hosting communities. At a time when gaming is being reinvented through social media, the potential of an ever-growing audience is transforming user-generated content and alternative distribution methods. These changes will challenge the meaning of ownership and intellectual property and open the way to new forms of creativity. The first book to explore the online phenomenon Twitch and live streaming games, Watch Me Play offers a vibrant look at the melding of private play and public entertainment. 
546 |a In English. 
588 |a Description based on print version record. 
650 7 |a Role playing  |x Social aspects.  |2 fast  |0 (OCoLC)fst01099626 
650 7 |a Fantasy games  |x Social aspects.  |2 fast  |0 (OCoLC)fst00920843 
650 7 |a Live streaming.  |2 fast  |0 (OCoLC)fst02003472 
650 7 |a Video games  |x Social aspects.  |2 fast  |0 (OCoLC)fst01166440 
650 7 |a COMPUTERS  |x Virtual Worlds.  |2 bisacsh 
650 7 |a GAMES  |x Board.  |2 bisacsh 
650 6 |a Diffusion en continu en direct. 
650 6 |a Jeux video  |x Aspect social. 
650 6 |a Jeu de rôle  |x Aspect social. 
650 6 |a Jeux sur Internet  |x Aspect social. 
650 0 |a Live streaming. 
650 0 |a Video games  |x Social aspects. 
650 0 |a Role playing  |x Social aspects. 
650 0 |a Fantasy games  |x Social aspects. 
650 0 |a Internet games  |x Social aspects. 
655 7 |a Electronic books.   |2 local 
710 2 |a Project Muse.  |e distributor 
830 0 |a Book collections on Project MUSE. 
856 4 0 |z Texto completo  |u https://projectmuse.uam.elogim.com/book/64769/ 
945 |a Project MUSE - Custom Collection 
945 |a Project MUSE - 2019 Complete 
945 |a Project MUSE - 2019 Film, Theater and Performing Arts