Descripción
Sumario: | Aubrey Anable applies affect theory to game studies, arguing that video games let us "rehearse" feelings, states, and emotions that give new tones and textures to our everyday lives and interactions with digital devices. Rather than seeing video games as an escape from reality, Anable demonstrates how they have been intimately tied to our emotional landscape since digital computers emerged.
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Notas: | Issued as part of book collections on Project MUSE. |
Descripción Física: | 1 online resource (200 pages): illustrations |
Bibliografía: | Includes bibliographical references and index. |
ISBN: | 9781452956800 |
Acceso: | Access restricted to authorized users and institutions. |