Tabla de Contenidos:
  • Games based culture
  • Real world games
  • The digital ecology of elite sports
  • The serious gamer as elite athlete
  • Digital spectators in augmented realities
  • Media change at the Olympic games
  • The new Olympic media
  • Social media and the Olympics
  • The London 2012 social media impact
  • Citizen journalism and mobile media
  • Conclusion : mixed reality and the wearable media generation.