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Thinking about Video Games : Interviews with the Experts /

The growth in popularity and complexity of video games has spurred new interest in how games are developed and in the research and technology behind them. David Heineman brings together some of the most iconic, influential, and interesting voices from across the gaming industry and asks them to weig...

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Detalles Bibliográficos
Autor principal: Heineman, David S. (Autor)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Bloomington : Indiana University Press, [2015]
Colección:Book collections on Project MUSE.
Temas:
Acceso en línea:Texto completo

MARC

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100 1 |a Heineman, David S.,  |e author. 
245 1 0 |a Thinking about Video Games :   |b Interviews with the Experts /   |c David S. Heineman. 
264 1 |a Bloomington :  |b Indiana University Press,  |c [2015] 
264 3 |a Baltimore, Md. :  |b Project MUSE,   |c 2015 
264 4 |c ©[2015] 
300 |a 1 online resource (272 pages). 
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490 0 |a Digital game studies 
505 0 0 |g Introduction --  |g Section 1.  |t Games and history.  |t Nolan Bushnell: learning from the past ;  |t Chris Melissinos: art and video games ;  |t Eugene Jarvis: games and design ;  |t Henry Lowood: Archiving and games --  |g Section 2.  |t Games and economy.  |t Ed Fries: the economics and politics of a launch ;  |t Kellee Santiago: independent game development ;  |t Chris Grant: games and press ;  |t Edward Castronova: games, economics, and policies --  |g Section 3.  |t Games and culture.  |t Jamie Dillion: games, community, and charity ;  |t Casey Hudson: games and emotion ;  |t Ian Bogost: anxieties, procedures, and game studies --  |g Conclusion. 
520 |a The growth in popularity and complexity of video games has spurred new interest in how games are developed and in the research and technology behind them. David Heineman brings together some of the most iconic, influential, and interesting voices from across the gaming industry and asks them to weigh in on the past, present, and future of video games--Publisher's description. 
546 |a English. 
588 |a Description based on print version record. 
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650 7 |a Video games.  |2 fast  |0 (OCoLC)fst01166421 
650 7 |a PERFORMING ARTS  |x Film & Video  |x History & Criticism.  |2 bisacsh 
650 7 |a GAMES  |x Board.  |2 bisacsh 
650 7 |a video games.  |2 aat 
650 6 |a Jeux video  |x Industrie. 
650 6 |a Jeux video  |x Conception. 
650 6 |a Jeux video. 
650 2 |a Video Games 
650 0 |a Video games industry. 
650 0 |a Video games  |x Design. 
650 0 |a Video games. 
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945 |a Project MUSE - Custom Collection 
945 |a Project MUSE - 2015 Film, Theater and Performing Arts 
945 |a Project MUSE - 2015 Complete