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00000cam a22000004a 4500 |
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musev2_38685 |
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MdBmJHUP |
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20230905044049.0 |
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m o d |
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cr||||||||nn|n |
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150219t20142015mnu o 00 0 eng d |
020 |
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|a 9781452942247
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020 |
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|z 1452942242
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|z 9780816689835
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035 |
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|a (OCoLC)903645950
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040 |
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|a MdBmJHUP
|c MdBmJHUP
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100 |
1 |
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|a Consalvo, Mia,
|d 1969-
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245 |
1 |
0 |
|a Players and Their Pets :
|b Gaming Communities from Beta to Sunset /
|c Mia Consalvo and Jason Begy.
|
264 |
|
1 |
|a Minneapolis :
|b University of Minnesota Press,
|c 2014.
|
264 |
|
3 |
|a Baltimore, Md. :
|b Project MUSE,
|c 2015
|
264 |
|
4 |
|c ©2014.
|
300 |
|
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|a 1 online resource (200 pages).
|
336 |
|
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|a text
|b txt
|2 rdacontent
|
337 |
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|a computer
|b c
|2 rdamedia
|
338 |
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|a online resource
|b cr
|2 rdacarrier
|
505 |
0 |
0 |
|g Machine generated contents note:
|g 1.
|t Introducing the Caretakers --
|g 2.
|t Those Were the Days: Interacting with Beta Players --
|g 3.
|t Shifting Platforms and Troubled Ground: Faunasphere and Facebook --
|g 4.
|t End of the World --
|g 5.
|t "Why Am I So Heartbroken?": Exploring the Bonds between Players and Fauna.
|
588 |
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|a Description based on print version record.
|
650 |
|
7 |
|a Video games
|x Social aspects.
|2 fast
|0 (OCoLC)fst01166440
|
650 |
|
7 |
|a Internet
|x Social aspects.
|2 fast
|0 (OCoLC)fst01766793
|
650 |
|
7 |
|a Group identity.
|2 fast
|0 (OCoLC)fst00948442
|
650 |
|
7 |
|a Computer networks
|x Social aspects.
|2 fast
|0 (OCoLC)fst00872347
|
650 |
|
7 |
|a Computer games
|x Social aspects.
|2 fast
|0 (OCoLC)fst00872118
|
650 |
|
7 |
|a SOCIAL SCIENCE
|x Anthropology
|x Cultural.
|2 bisacsh
|
650 |
|
7 |
|a GAMES
|x Board.
|2 bisacsh
|
650 |
|
7 |
|a group identity.
|2 aat
|
650 |
|
6 |
|a Identite collective.
|
650 |
|
6 |
|a Internet
|x Aspect social.
|
650 |
|
6 |
|a Reseaux d'ordinateurs
|x Aspect social.
|
650 |
|
6 |
|a Jeux video
|x Aspect social.
|
650 |
|
0 |
|a Group identity.
|
650 |
|
0 |
|a Internet
|x Social aspects.
|
650 |
|
0 |
|a Computer networks
|x Social aspects.
|
650 |
|
0 |
|a Computer games
|x Social aspects.
|
650 |
|
0 |
|a Video games
|x Social aspects.
|
655 |
|
7 |
|a Electronic books.
|2 local
|
710 |
2 |
|
|a Project Muse.
|e distributor
|
830 |
|
0 |
|a Book collections on Project MUSE.
|
856 |
4 |
0 |
|z Texto completo
|u https://projectmuse.uam.elogim.com/book/38685/
|
945 |
|
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|a Project MUSE - Custom Collection
|
945 |
|
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|a Project MUSE - 2015 Global Cultural Studies
|
945 |
|
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|a Project MUSE - 2015 Complete
|