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Are We There Yet? : Virtual Travel and Victorian Realism /

An approach to the Victorian phenomenon of virtual travel and realism through the lens of contemporary conceptualizations of media and its effects.

Detalles Bibliográficos
Autor principal: Byerly, Alison
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Ann Arbor : University of Michigan Press, 2013
Colección:Book collections on Project MUSE.
Temas:
Acceso en línea:Texto completo

MARC

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040 |a MdBmJHUP  |c MdBmJHUP 
100 1 |a Byerly, Alison. 
245 1 0 |a Are We There Yet? :   |b Virtual Travel and Victorian Realism /   |c Alison Byerly. 
264 1 |a Ann Arbor :  |b University of Michigan Press,  |c 2013 
264 3 |a Baltimore, Md. :  |b Project MUSE,   |c 2013 
264 4 |c ©2013 
300 |a 1 online resource (264 pages):   |b illustrations 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
505 0 |a Introduction : Travel and the Art of the Real -- Going Nowhere : Panoramic Travel. A Room with a View: The Victorian Panorama ; The Passing Scene : Moving Panoramas ; Wish You Were Here : Marketing the Experience ; Watching the Grand Tour ; Moving Pictures : The View from a Balloon ; Surveying the Scene : The Panoramic Gaze ; The Hypothetical Tourist -- Total Immersion : Navigating the Thames. No Place Like Home : The Thames as England ; Journey to the Interior ; You Are Here : The Guided Tour ; Blogging the Trip : Three Men in a Boat ; Back to the Future : News from Nowhere ; River of Oblivion : The London Thames ; Change of Pace : The Rush toward Leisure -- High-speed Connection : The Railway Network. Frankenstein's Monster : The Cyborg Engine ; Neither Here nor There : The Body in Transit ; User's Manuals : The Railway Guide ; Chat Rooms : The Social Space of Trains ; Game Over : The Railway Journey as Dream and Nightmare ; The Matrix : Railway Junctions as Non-Spaces ; World Wide Web : Information Networks in Sherlock Holmes and Dracula ; Moving through Media. 
520 |a An approach to the Victorian phenomenon of virtual travel and realism through the lens of contemporary conceptualizations of media and its effects. 
588 |a Description based on print version record. 
650 7 |a Reise  |g Motiv  |2 gnd 
650 7 |a Virtuelle Realität  |2 gnd 
650 7 |a Realismus  |2 gnd 
650 7 |a Literatur  |2 gnd 
650 7 |a Travel in literature.  |2 fast  |0 (OCoLC)fst01155640 
650 7 |a Realism in literature.  |2 fast  |0 (OCoLC)fst01091237 
650 7 |a English fiction.  |2 fast  |0 (OCoLC)fst00910817 
650 7 |a LITERARY CRITICISM  |x European  |x English, Irish, Scottish, Welsh.  |2 bisacsh 
650 6 |a Voyage dans la litterature. 
650 6 |a Realisme dans la litterature. 
650 6 |a Roman anglais  |y 19e siecle  |x Histoire et critique. 
650 0 |a Travel in literature. 
650 0 |a Realism in literature. 
650 0 |a English fiction  |y 19th century  |x History and criticism. 
655 7 |a Criticism, interpretation, etc.  |2 fast  |0 (OCoLC)fst01411635 
655 7 |a Electronic books.   |2 local 
710 2 |a Project Muse.  |e distributor 
830 0 |a Book collections on Project MUSE. 
856 4 0 |z Texto completo  |u https://projectmuse.uam.elogim.com/book/21086/ 
945 |a Project MUSE - Custom Collection 
945 |a Project MUSE - 2013 Literature 
945 |a Project MUSE - 2013 Complete