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Hollywood Gamers : Digital Convergence in the Film and Video Game Industries /

"For years, major film studios have licensed products related to their most popular films; video game spin-offs have become an important part of these licensing practices. Where blockbuster films are concerned, the video game release has become the rule rather than the exception. In Hollywood G...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Brookey, Robert Alan, 1959-
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Bloomington : Indiana University Press, 2010.
Colección:Book collections on Project MUSE.
Temas:
Acceso en línea:Texto completo

MARC

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100 1 |a Brookey, Robert Alan,  |d 1959- 
245 1 0 |a Hollywood Gamers :   |b Digital Convergence in the Film and Video Game Industries /   |c Robert Alan Brookey. 
264 1 |a Bloomington :  |b Indiana University Press,  |c 2010. 
264 3 |a Baltimore, Md. :  |b Project MUSE,   |c 2011 
264 4 |c ©2010. 
300 |a 1 online resource (188 pages). 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
504 |a Includes bibliographical references (p. 141-162) and index. 
505 0 |a Playing together -- Playing the games, being the heroes -- Coppola sleeps with the fishes -- Marvel goes to the movies -- Disney saves the world(s) -- What shall we play next? 
520 |a "For years, major film studios have licensed products related to their most popular films; video game spin-offs have become an important part of these licensing practices. Where blockbuster films are concerned, the video game release has become the rule rather than the exception. In Hollywood Gamers, Robert Alan Brookey explores the business conditions and technological developments that have facilitated the convergence of the film and video game industries. Brookey treats video games as rhetorical texts and critically examines several games to determine how specific industrial conditions are manifest in game design. Among the games (and films) discussed are Lord of the Rings, The Godfather, Spider-Man, and Iron Man."--From publisher description. 
588 |a Description based on print version record. 
650 0 |a Convergence (Telecommunication) 
650 0 |a Video games industry  |x Technological innovations. 
650 0 |a Motion picture industry  |x Technological innovations. 
650 0 |a Motion pictures and video games. 
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945 |a Project MUSE - 2010 Film, Theater and Performing Arts 
945 |a Project MUSE - 2010 Complete